Or you get Redshift.. one renderer to rule them all ;) On Tue, Mar 24, 2015 at 1:01 PM, Daniel Brassard <[email protected]> wrote:
> Thanks Andreas, I forgot about affogato. > > Probably much more trouble that I can spare at the moment anyway, and I > can use Maya to render ... the new RIS mode is useful and a nice addition, > got a couple of crashes from Maya .... as usual. > > Having Mental Ray, Renderman and 3Delight for rendering is quite a > selection at the moment. > > > > On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <[email protected]> > wrote: > >> + seeing as 3Delight is free for eight core use for one user, why >> bother with a free non-commercial PrMan... >> >> >> >> Morten >> >> >> >> >> >> >> Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom < >> [email protected]>: >> >> for playing around with it, sure, but if you use softimage I don't >> think prman is a serious alternative for commercial projects these days. >> 3delight will export ribs sure, but to actually get those to render in >> prman is a different thing, getting shaders to work etc. >> >> On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < [email protected] >> > wrote: >> >> Well... the non-commercial version is a damn good reason to use it. I >> sure will try it once it's available for Houdini. >> >> On 23-Mar-15 17:47, Andreas Bystrom wrote: >> >> I think the old XSIMan by graphicprimitves was the closest you could >> get to a prman bridge, sadly the product was discontinued a long time ago.. >> I tested it quite a bit when it came out, nice little plugin but the >> implementation was rather basic in a way, no render-region support etc. >> there is also the opensource affogato: >> http://sourceforge.net/projects/affogato/ >> >> anyway, with all the renderers out there I don't see much reason to use >> prman anymore.. >> -Andreas >> >> >> On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < [email protected] > >> wrote: >> >> >> cmd line renderman is available but not sure how you would make a rib >> with all the new shader parameters etc straight outa softimage :( >> >> On 23 March 2015 at 21:32, Daniel Brassard < [email protected] > >> wrote: >> > Just received notice from Pixar that Renderman free for non-commercial >> use >> > is now available. >> > >> > Does anybody have used Renderman before with Softimage and is their a >> bridge >> > between Softimage and Renderman available? >> > >> > (yes, I have Maya too, so I can use it with Maya but I would like to >> test >> > Renderman with Softimage) >> > >> > Cheers! >> > >> > Dan >> > >> > >> >> >> >> > >

