Or you get Redshift.. one renderer to rule them all  ;)

On Tue, Mar 24, 2015 at 1:01 PM, Daniel Brassard <[email protected]>
wrote:

> Thanks Andreas, I forgot about affogato.
>
> Probably much more trouble that I can spare at the moment anyway, and I
> can use Maya to render ... the new RIS mode is useful and a nice addition,
> got a couple of crashes from Maya .... as usual.
>
> Having Mental Ray, Renderman and 3Delight for rendering is quite a
> selection at the moment.
>
>
>
> On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <[email protected]>
> wrote:
>
>>   + seeing as 3Delight is free for eight core use for one user, why
>> bother with a free non-commercial PrMan...
>>
>>
>>
>> Morten
>>
>>
>>
>>
>>
>>
>> Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom <
>> [email protected]>:
>>
>>   for playing around with it, sure, but if you use softimage I don't
>> think prman is a serious alternative for commercial projects these days.
>> 3delight will export ribs sure, but to actually get those to render in
>> prman is a different thing, getting shaders to work etc.
>>
>>  On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < [email protected]
>> > wrote:
>>
>>  Well... the non-commercial version is a damn good reason to use it. I
>> sure will try it once it's available for Houdini.
>>
>> On 23-Mar-15 17:47, Andreas Bystrom wrote:
>>
>>   I think the old XSIMan by graphicprimitves was the closest you could
>> get to a prman bridge, sadly the product was discontinued a long time ago..
>> I tested it quite a bit when it came out, nice little plugin but the
>> implementation was rather basic in a way, no render-region support etc.
>>  there is also the opensource affogato:
>> http://sourceforge.net/projects/affogato/
>>
>>  anyway, with all the renderers out there I don't see much reason to use
>> prman anymore..
>>  -Andreas
>>
>>
>>  On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < [email protected] > 
>> wrote:
>>
>>
>> cmd line renderman is available but not sure how you would make a rib
>> with all the new shader parameters etc straight outa softimage :(
>>
>> On 23 March 2015 at 21:32, Daniel Brassard < [email protected] >
>> wrote:
>> > Just received notice from Pixar that Renderman free for non-commercial
>> use
>> > is now available.
>> >
>> > Does anybody have used Renderman before with Softimage and is their a
>> bridge
>> > between Softimage and Renderman available?
>> >
>> > (yes, I have Maya too, so I can use it with Maya but I would like to
>> test
>> > Renderman with Softimage)
>> >
>> > Cheers!
>> >
>> > Dan
>> >
>> >
>>
>>
>>
>>
>
>

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