yeah it's much better, the node editor is much improved, responsive when making connections much more rendertree/ice like than the clumsy old version
They could have improved the horrible shaderball area though... Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 13 April 2015 at 10:47, Angus Davidson <[email protected]> wrote: > Makes me somewhat sad that there will be no new features for Si 2016, > However must say while I am forced to use Maya I am at least excited about > the hypershade finally getting some much needed love. > > https://www.youtube.com/watch?v=VRVXXw5NZC0 > > > > > This communication is intended for the addressee only. It is confidential. > If you have received this communication in error, please notify us > immediately and destroy the original message. You may not copy or disseminate > this communication without the permission of the University. Only authorised > signatories are competent to enter into agreements on behalf of the > University and recipients are thus advised that the content of this message > may not be legally binding on the University and may contain the personal > views and opinions of the author, which are not necessarily the views and > opinions of The University of the Witwatersrand, Johannesburg. All agreements > between the University and outsiders are subject to South African Law unless > the University agrees in writing to the contrary. > >

