What irkes me is the fact that you need to create tabs to save your network graph lay out. This should just be default instead of drawing it out every time you decide you to graph it... Its not really that important, but its just shabby.
On Mon, Apr 13, 2015 at 4:41 PM, Simon Reeves <[email protected]> wrote: > yeah it's much better, the node editor is much improved, responsive when > making connections much more rendertree/ice like than the clumsy old version > > They could have improved the horrible shaderball area though... > > > > > > Simon Reeves > London, UK > *[email protected] <[email protected]>* > *www.simonreeves.com <http://www.simonreeves.com>* > *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* > > On 13 April 2015 at 10:47, Angus Davidson <[email protected]> > wrote: > >> Makes me somewhat sad that there will be no new features for Si 2016, >> However must say while I am forced to use Maya I am at least excited about >> the hypershade finally getting some much needed love. >> >> https://www.youtube.com/watch?v=VRVXXw5NZC0 >> >> >> >> >> This communication is intended for the addressee only. It is >> confidential. If you have received this communication in error, please >> notify us immediately and destroy the original message. You may not copy or >> disseminate this communication without the permission of the University. >> Only authorised signatories are competent to enter into agreements on behalf >> of the University and recipients are thus advised that the content of this >> message may not be legally binding on the University and may contain the >> personal views and opinions of the author, which are not necessarily the >> views and opinions of The University of the Witwatersrand, Johannesburg. All >> agreements between the University and outsiders are subject to South African >> Law unless the University agrees in writing to the contrary. >> >> >

