For modeling, you may actually want to have a look at Maya 2016.

Yes, I´m saying that. I´m in the process of learning new tools and workflows
and am positively surprised about Maya 2016 and the MTK (modeling tool kit).

In my specific case, using lot´s of boxes for dimensions and snapping and generally trying (and failing) to work to accurate scale, Maya´s 2016 tools prove good enough.

Things like sliding components around their surface are sometimes less convenient than in Softimage but a lot has happened and there´s multiple ways and options to set to taste.

There ´s also a Maya LT version, I´m not sure about the licensing intricacies or other limitations of the Maya LT version but from how it´s advertised, it sounds a bit like XSI Foundation:

http://www.autodesk.com/products/maya-lt/features/all/gallery-view

Starting at 30 bucks a month.

Cheers,


tim




Am 13.05.2015 um 23:44 schrieb Scott Parrish:
Asking a question for a friend, I still have a seat of Softimage from my 2015 bundle stuff..

I know some people who like modeling in Softimage and at least in a game pipeline it's still pretty easy to model in whatever package and then push through to the mainline pipeline in Maya or Max or whatever. We were wondering is there NO way at all to obtain new licenses for Softimage now? I.e. if someone goes to a new employer and wants to obtain a seat of Softimage, is that impossible?

I wondered how that works since Animal Logic is still working in Soft and must grow their license pool as shows ramp up, right?
Or do they have a special deal with AD?

Thanks

scott

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