Hey guys. I have to camera project footage onto a low poly object, and then average all the colors per polygon to set the color of each polygon. I thought of using particles colored by the emitters texturemap, but I cant figure out how to average the colors per polygon, and then set it to the vertex color. As always I need to solve this problem yesterday, so any help would be awesome. Thanks smart people! G
- average a texture map to vertex map Gerbrand Nel
- Re: average a texture map to vertex map Simon Reeves
- Re: average a texture map to vertex map Oscar Juarez
- Re: average a texture map to vertex map Gerbrand Nel
- Re: average a texture map to vertex map Gerbrand Nel
- Re: average a texture map to vertex map Oscar Juarez
- Re: average a texture map to vertex... Gerbrand Nel
- Re: average a texture map to ve... Oscar Juarez

