The people mentioned at the time of the EOL as working on Bifrost are still working on Bifrost. Whether it's the SDK, caching, geometry, etc, they're working on various things and mixing their experience and new things.
On 5 June 2015 at 12:00, Pierre Schiller <[email protected]> wrote: > Hi everyone, long ago before EOL, there was a post mentioning that some of > the Maya team technicians included ex-softimage ICE technicians. Could > anyone comment on that? > I know there was an official post long ago, and I believe they did mention > they were the ones who brought naiad to become "bifrost" on Maya. > > Since all the hype has already happened, I thought of asking on the list to > see what it became of them? > > Thanks.

