I wasn't implying Jason did :) I was just saying I don't know of SESI  ever
mentioning ICE developers coming on board.

As for the rest, I don't think it was meant to be misleading, but sure,
people will make some tenuous logical connections at times and might have
misled themselves making them.

By the same standards loosened only the tiniest bit then AD's claims about
ICE dev are also somewhat weak, since the people who did the actual heavy
lifting, design and architectural work are, AFAIK, not the ones that ended
up staying 'til today (speaking of ICE, not Naiad). This is where it starts
getting uncomfortable as it nears name dropping, and I'm not comfortable
with that.

There might have been 20 people tagged in relation to ICE, but at the heart
of it there are what, 4 or 5 names that really made a difference? And of
those one has left CG and one has left Software vendors (or had last time I
checked, which was a while ago).

Of the lot probably only Fabric can lay a heritage claim of sorts I
believe, not that it really matters though.
All in all this is taking an odd turn, and I think part of it stems from a
general misunderstanding of development by people who don't do it for a
living.

On Thu, Jun 11, 2015 at 3:57 AM, Luc-Eric Rousseau <[email protected]>
wrote:

> On 9 June 2015 at 23:07, Raffaele Fragapane <[email protected]>
> wrote:
> > They never said anything involving ICE AFAIK.
>
> Neither did Jason.
>
> > They did mention that they are trying to make Houdini more pleasant to
> use,
> > and want animation (the user facing, artist oriented part of it) to
> receive
> > more attention, and that they have a Softimage developer on board
> > contributing to that. Both those statements are true. They are doing good
> > work in those regards, and part of that work is done by an ex Softie.
>
> Maybe factually true, but meant to mislead IMHO, because they don't
> have a background UI/animation/modelling workflows, they come from
> XSI's mental ray integration and viewport HD.
> That makes these developers equal to just about any experienced
> developers starting into something new.  IMHO it's quite different
> when ADSK or Fabric says, ho, we're working on something procedural
> and we have these guys who worked on something similar before in XSI.
>



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