Um....I'm assuming you're referring to Halfdan and Guillame? I cannot say
for sure, but I'm tempted to say Halfdan has some workflow and animation
experience from his days at Pison prior to joining Softimage.
Matt
Date: Wed, 10 Jun 2015 13:57:42 -0400
From: Luc-Eric Rousseau <[email protected]>
Subject: Re: ICE team went to Maya (2011)
To: "[email protected]"
On 9 June 2015 at 23:07, Raffaele Fragapane <[email protected]>
wrote:
They never said anything involving ICE AFAIK.
Neither did Jason.
They did mention that they are trying to make Houdini more pleasant to
use,
and want animation (the user facing, artist oriented part of it) to
receive
more attention, and that they have a Softimage developer on board
contributing to that. Both those statements are true. They are doing good
work in those regards, and part of that work is done by an ex Softie.
Maybe factually true, but meant to mislead IMHO, because they don't
have a background UI/animation/modelling workflows, they come from
XSI's mental ray integration and viewport HD.
That makes these developers equal to just about any experienced
developers starting into something new. IMHO it's quite different
when ADSK or Fabric says, ho, we're working on something procedural
and we have these guys who worked on something similar before in XSI.