> Of the lot probably only Fabric can lay a heritage claim of sorts I believe,
> not that it really matters though.
> All in all this is taking an odd turn, and I think part of it stems from a
> general misunderstanding of development by people who don't do it for a
> living.

I like how you are the arbiter of who's a "real" ICE developer, from
your perspective as a user in Australia and not involved with the
development in Montreal. Anyway, the point was only about that
animation workflow bit being a bit of a stretch imho.

The Fabric or Bifrost/ICE heritage..  well that's a bit more nuanced
discussion than claims laid over developers, because AFAIK neither
group is trying to simply re-create ICE.

Bifrost is a group of developers from various background, some knowing
nothing of either ICE or Maya, but getting Oscars for their fluid work
(http://tinyurl.com/o9vatz5), old people, new people, plus a group
people from Softimage including ICE core developers,
caching/SDK/modelling/etc, QA,doc,etc.

But they're not really trying to re-create ICE or make a descendant of
it, what they're saying is that the design of the graph workflows
(still to come) will be informed by it.  There is not a single day at
work where someone doesn't say "we did this that way in ICE because
..."  But there are also a lot of ideas coming from other places,
background, and production experiences.


On 10 June 2015 at 19:26, Raffaele Fragapane
<raffsxsil...@googlemail.com> wrote:
> I wasn't implying Jason did :) I was just saying I don't know of SESI  ever
> mentioning ICE developers coming on board.
>
> As for the rest, I don't think it was meant to be misleading, but sure,
> people will make some tenuous logical connections at times and might have
> misled themselves making them.
>
> By the same standards loosened only the tiniest bit then AD's claims about
> ICE dev are also somewhat weak, since the people who did the actual heavy
> lifting, design and architectural work are, AFAIK, not the ones that ended
> up staying 'til today (speaking of ICE, not Naiad). This is where it starts
> getting uncomfortable as it nears name dropping, and I'm not comfortable
> with that.
>
> There might have been 20 people tagged in relation to ICE, but at the heart
> of it there are what, 4 or 5 names that really made a difference? And of
> those one has left CG and one has left Software vendors (or had last time I
> checked, which was a while ago).
>

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