Thank you for sharing the setup on ICE. What I got is: a camera root parented to a null, that null will be the one to recieve the noise. Over that null, there´s a master parent which is already animated. I´ll try this setup and see how it goes.
Regards. On Thu, Sep 3, 2015 at 4:05 PM, Olivier Jeannel <[email protected]> wrote: > Like this :[image: Inline image 1] > > On Thu, Sep 3, 2015 at 8:01 PM, Olivier Jeannel <[email protected]> > wrote: > >> Multiply by the global Kine of the Parent, no ? >> >> On Thu, Sep 3, 2015 at 7:38 PM, Pierre Schiller < >> [email protected]> wrote: >> >>> not at all. I want to do it on ICE. I checked out this one: >>> >>> http://caffeineabuse.blogspot.com/2012/01/turbulize-position-of-locator-with-ice.html >>> >>> But the setup only worked with global pos. not local. I´d like to give >>> my null a local property since it´s parented to another null >>> which already carries animation. >>> >>> >>> >>> On Thu, Sep 3, 2015 at 1:36 AM, Olivier Jeannel <[email protected]> >>> wrote: >>> >>>> Any reason for not doing it with ice ? >>>> >>>> On Thu, Sep 3, 2015 at 12:54 AM, Pierre Schiller < >>>> [email protected]> wrote: >>>> >>>>> Thank you, sure will go write the expression now :) >>>>> This is amazing for camera tilts :) >>>>> >>>>> Cheers. >>>>> >>>>> On Wed, Sep 2, 2015 at 4:25 PM, Grahame Fuller < >>>>> [email protected]> wrote: >>>>> >>>>>> >ahem< That should be “noise” field… >>>>>> >>>>>> From: [email protected] [mailto: >>>>>> [email protected]] On Behalf Of Grahame Fuller >>>>>> Sent: Wednesday, September 02, 2015 5:24 PM >>>>>> To: [email protected] >>>>>> Subject: RE: Random expression for "noise" on Local.posy - please help >>>>>> >>>>>> Try this: >>>>>> >>>>>> 0.02*noise(fc, 15, 8)+0.042 >>>>>> >>>>>> The three arguments to the noise function are (x,y,z) coordinates in >>>>>> a smoothly varying nose field, so at least one of them needs to be >>>>>> time-dependent (e.g. fc or t) so that you take a walk through the noise. >>>>>> Noise returns a value between 0 and 1, so you need to scale and offset it >>>>>> to fit your desired range. >>>>>> >>>>>> gray >>>>>> >>>>>> From: [email protected]<mailto: >>>>>> [email protected]> [mailto: >>>>>> [email protected]] On Behalf Of Pierre Schiller >>>>>> Sent: Wednesday, September 02, 2015 4:35 PM >>>>>> To: [email protected]<mailto: >>>>>> [email protected]> >>>>>> Subject: Random expression for "noise" on Local.posy - please help >>>>>> >>>>>> Hello group. I am trying to make a Y value have a noise driven >>>>>> parameter directly in it´s local.posy >>>>>> I found out noise can do the job on the expression editor. >>>>>> >>>>>> But it only generates 1 value on 1 frame. I tried FC and end up on an >>>>>> error: >>>>>> FC noise( 15, 8, 5 ). >>>>>> >>>>>> How is the expression to be written? I want it to vary (randomly >>>>>> between a 0.042 and 0.062) each frame. >>>>>> >>>>>> Thanks. >>>>>> David R. >>>>>> -- >>>>>> Portfolio 2013<http://be.net/3dcinetv> >>>>>> Cinema & TV production >>>>>> Video Reel<https://vimeo.com/3dcinetv/reel2012> >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Portfolio 2013 <http://be.net/3dcinetv> >>>>> Cinema & TV production >>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>>>> >>>> >>>> >>> >>> >>> -- >>> Portfolio 2013 <http://be.net/3dcinetv> >>> Cinema & TV production >>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>> >> >> > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>

