Hi Pierre


I am not sure if I am missing the point, but if I am not mistaken it could
also be set up like in this scene. This way you can easily control and
visualize your noise function.



https://www.dropbox.com/s/q71t1l1k6j1frdk/ICE_Noise2Null_CameraRig_01.rar?dl=0



Softimage 2013 SP1



Morten


Den 4. september 2015 kl. 18:38 skrev Pierre Schiller
<[email protected]>:

> Thank you for sharing the setup on ICE.
> What I got is: a camera root parented to a null, that null will be the one
> to recieve the noise.
> Over that null, there´s a master parent which is already animated.
> I´ll try this setup and see how it goes.
> Regards.
> 
> On Thu, Sep 3, 2015 at 4:05 PM, Olivier Jeannel < [email protected]
> <mailto:[email protected]> > wrote:
> > Like this : [Inline image 1]
> > 
> > On Thu, Sep 3, 2015 at 8:01 PM, Olivier Jeannel < [email protected]
> > <mailto:[email protected]> > wrote:
> > > Multiply by the global Kine of the Parent, no ?
> > > 
> > > On Thu, Sep 3, 2015 at 7:38 PM, Pierre Schiller <
> > > [email protected] <mailto:[email protected]> >
> > > wrote:
> > > > not at all. I want to do it on ICE. I checked out this one:
> > > > http://caffeineabuse.blogspot.com/2012/01/turbulize-position-of-locator-with-ice.html
> > > > <http://caffeineabuse.blogspot.com/2012/01/turbulize-position-of-locator-with-ice.html>
> > > > But the setup only worked with global pos. not local. I´d like to give
> > > > my
> > > > null a local property since it´s parented to another null
> > > > which already carries animation.
> > > > 
> > > > On Thu, Sep 3, 2015 at 1:36 AM, Olivier Jeannel < [email protected]
> > > > <mailto:[email protected]> > wrote:
> > > > > Any reason for not doing it with ice ?
> > > > > 
> > > > > On Thu, Sep 3, 2015 at 12:54 AM, Pierre Schiller <
> > > > > [email protected] <mailto:[email protected]>
> > > > > >
> > > > > wrote:
> > > > > > Thank you, sure will go write the expression now :)
> > > > > > This is amazing for camera tilts :)
> > > > > > Cheers.
> > > > > > 
> > > > > > On Wed, Sep 2, 2015 at 4:25 PM, Grahame Fuller <
> > > > > > [email protected] <mailto:[email protected]> >
> > > > > > wrote:
> > > > > > > 
> > > > > > > From: [email protected]
> > > > > > > <mailto:[email protected]> [mailto:
> > > > > > > [email protected]
> > > > > > > <mailto:[email protected]> ] On Behalf Of
> > > > > > > Grahame
> > > > > > > Fuller
> > > > > > > Sent: Wednesday, September 02, 2015 5:24 PM
> > > > > > > To: [email protected]
> > > > > > > <mailto:[email protected]>
> > > > > > > Subject: RE: Random expression for "noise" on Local.posy - please
> > > > > > > help
> > > > > > > 
> > > > > > > Try this:
> > > > > > > 
> > > > > > > 0.02*noise(fc, 15, 8)+0.042
> > > > > > > 
> > > > > > > The three arguments to the noise function are (x,y,z) coordinates
> > > > > > > in a
> > > > > > > smoothly varying nose field, so at least one of them needs to be
> > > > > > > time-dependent (e.g. fc or t) so that you take a walk through the
> > > > > > > noise.
> > > > > > > Noise returns a value between 0 and 1, so you need to scale and
> > > > > > > offset it
> > > > > > > to fit your desired range.
> > > > > > > 
> > > > > > > gray
> > > > > > > 
> > > > > > > From: [email protected]
> > > > > > > <mailto:[email protected]> <mailto:
> > > > > > > [email protected]
> > > > > > > <mailto:[email protected]> > [mailto:
> > > > > > > [email protected]
> > > > > > > <mailto:[email protected]> ] On Behalf Of
> > > > > > > Pierre
> > > > > > > Schiller
> > > > > > > Sent: Wednesday, September 02, 2015 4:35 PM
> > > > > > > To: [email protected]
> > > > > > > <mailto:[email protected]> <mailto:
> > > > > > > [email protected]
> > > > > > > <mailto:[email protected]> >
> > > > > > > Subject: Random expression for "noise" on Local.posy - please help
> > > > > > > 
> > > > > > > Hello group. I am trying to make a Y value have a noise driven
> > > > > > > parameter
> > > > > > > directly in it´s local.posy
> > > > > > > I found out noise can do the job on the expression editor.
> > > > > > > 
> > > > > > > But it only generates 1 value on 1 frame. I tried FC and end up on
> > > > > > > an
> > > > > > > error:
> > > > > > > FC noise( 15, 8, 5 ).
> > > > > > > 
> > > > > > > How is the expression to be written? I want it to vary (randomly
> > > > > > > between a
> > > > > > > 0.042 and 0.062) each frame.
> > > > > > > 
> > > > > > > Thanks.
> > > > > > > David R.
> > > > > > > --
> > > > > > > Portfolio 2013< http://be.net/3dcinetv <http://be.net/3dcinetv> >
> > > > > > > Cinema & TV production
> > > > > > > Video Reel< https://vimeo.com/3dcinetv/reel2012
> > > > > > > <https://vimeo.com/3dcinetv/reel2012> >
> > > > > > 
> > > > > > 
> > > > > > --
> > > > > > Portfolio 2013 <http://be.net/3dcinetv>
> > > > > > Cinema & TV production
> > > > > > Video Reel <https://vimeo.com/3dcinetv/reel2012>
> > > > 
> > > > 
> > > > 
> > > > --
> > > > Portfolio 2013 <http://be.net/3dcinetv>
> > > > Cinema & TV production
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> 
> 
> 
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
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