Hi Pierre
I am not sure if I am missing the point, but if I am not mistaken it could also be set up like in this scene. This way you can easily control and visualize your noise function. https://www.dropbox.com/s/q71t1l1k6j1frdk/ICE_Noise2Null_CameraRig_01.rar?dl=0 Softimage 2013 SP1 Morten Den 4. september 2015 kl. 18:38 skrev Pierre Schiller <[email protected]>: > Thank you for sharing the setup on ICE. > What I got is: a camera root parented to a null, that null will be the one > to recieve the noise. > Over that null, there´s a master parent which is already animated. > I´ll try this setup and see how it goes. > Regards. > > On Thu, Sep 3, 2015 at 4:05 PM, Olivier Jeannel < [email protected] > <mailto:[email protected]> > wrote: > > Like this : [Inline image 1] > > > > On Thu, Sep 3, 2015 at 8:01 PM, Olivier Jeannel < [email protected] > > <mailto:[email protected]> > wrote: > > > Multiply by the global Kine of the Parent, no ? > > > > > > On Thu, Sep 3, 2015 at 7:38 PM, Pierre Schiller < > > > [email protected] <mailto:[email protected]> > > > > wrote: > > > > not at all. I want to do it on ICE. I checked out this one: > > > > http://caffeineabuse.blogspot.com/2012/01/turbulize-position-of-locator-with-ice.html > > > > <http://caffeineabuse.blogspot.com/2012/01/turbulize-position-of-locator-with-ice.html> > > > > But the setup only worked with global pos. not local. I´d like to give > > > > my > > > > null a local property since it´s parented to another null > > > > which already carries animation. > > > > > > > > On Thu, Sep 3, 2015 at 1:36 AM, Olivier Jeannel < [email protected] > > > > <mailto:[email protected]> > wrote: > > > > > Any reason for not doing it with ice ? > > > > > > > > > > On Thu, Sep 3, 2015 at 12:54 AM, Pierre Schiller < > > > > > [email protected] <mailto:[email protected]> > > > > > > > > > > > wrote: > > > > > > Thank you, sure will go write the expression now :) > > > > > > This is amazing for camera tilts :) > > > > > > Cheers. > > > > > > > > > > > > On Wed, Sep 2, 2015 at 4:25 PM, Grahame Fuller < > > > > > > [email protected] <mailto:[email protected]> > > > > > > > wrote: > > > > > > > > > > > > > > From: [email protected] > > > > > > > <mailto:[email protected]> [mailto: > > > > > > > [email protected] > > > > > > > <mailto:[email protected]> ] On Behalf Of > > > > > > > Grahame > > > > > > > Fuller > > > > > > > Sent: Wednesday, September 02, 2015 5:24 PM > > > > > > > To: [email protected] > > > > > > > <mailto:[email protected]> > > > > > > > Subject: RE: Random expression for "noise" on Local.posy - please > > > > > > > help > > > > > > > > > > > > > > Try this: > > > > > > > > > > > > > > 0.02*noise(fc, 15, 8)+0.042 > > > > > > > > > > > > > > The three arguments to the noise function are (x,y,z) coordinates > > > > > > > in a > > > > > > > smoothly varying nose field, so at least one of them needs to be > > > > > > > time-dependent (e.g. fc or t) so that you take a walk through the > > > > > > > noise. > > > > > > > Noise returns a value between 0 and 1, so you need to scale and > > > > > > > offset it > > > > > > > to fit your desired range. > > > > > > > > > > > > > > gray > > > > > > > > > > > > > > From: [email protected] > > > > > > > <mailto:[email protected]> <mailto: > > > > > > > [email protected] > > > > > > > <mailto:[email protected]> > [mailto: > > > > > > > [email protected] > > > > > > > <mailto:[email protected]> ] On Behalf Of > > > > > > > Pierre > > > > > > > Schiller > > > > > > > Sent: Wednesday, September 02, 2015 4:35 PM > > > > > > > To: [email protected] > > > > > > > <mailto:[email protected]> <mailto: > > > > > > > [email protected] > > > > > > > <mailto:[email protected]> > > > > > > > > Subject: Random expression for "noise" on Local.posy - please help > > > > > > > > > > > > > > Hello group. I am trying to make a Y value have a noise driven > > > > > > > parameter > > > > > > > directly in it´s local.posy > > > > > > > I found out noise can do the job on the expression editor. > > > > > > > > > > > > > > But it only generates 1 value on 1 frame. I tried FC and end up on > > > > > > > an > > > > > > > error: > > > > > > > FC noise( 15, 8, 5 ). > > > > > > > > > > > > > > How is the expression to be written? I want it to vary (randomly > > > > > > > between a > > > > > > > 0.042 and 0.062) each frame. > > > > > > > > > > > > > > Thanks. > > > > > > > David R. > > > > > > > -- > > > > > > > Portfolio 2013< http://be.net/3dcinetv <http://be.net/3dcinetv> > > > > > > > > Cinema & TV production > > > > > > > Video Reel< https://vimeo.com/3dcinetv/reel2012 > > > > > > > <https://vimeo.com/3dcinetv/reel2012> > > > > > > > > > > > > > > > > > > > -- > > > > > > Portfolio 2013 <http://be.net/3dcinetv> > > > > > > Cinema & TV production > > > > > > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > > > > > > > > > > > > > > > -- > > > > Portfolio 2013 <http://be.net/3dcinetv> > > > > Cinema & TV production > > > > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012>

