Hi there

I am using Milan Vaseks excellent Scatter tools to populate some landscapes
with vegetation - trees, bushes and flowers.  It works like a breeze and is
extremely helpful, not least when I need to make changes as per the
directors wishes. I havee just run into a problem I am hoping someone can
help me with.



It has worked just fine for me on previous projects, but on my current
project I get a sort of flicker between  the instanced objects when I
render, like with a seed change.



It is inconsistent between pointclouds - I have some 8-10 pointclouds in
the scene. It will render 3-4 identical
frames, then 1 or 2 where I see flicker in 1 or 2 of the scatter
pointclouds. Then later it will be some of the
other pointclouds.



The only thing I can think of is different from what I usually do is I have
several Scatter nodes plugged into  the Hub node, one for each geometry.
Could this cause the flicker?





Cheers

Morten

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