Hi there
I am using Milan Vaseks excellent Scatter tools to populate some landscapes with vegetation - trees, bushes and flowers. It works like a breeze and is extremely helpful, not least when I need to make changes as per the directors wishes. I havee just run into a problem I am hoping someone can help me with. It has worked just fine for me on previous projects, but on my current project I get a sort of flicker between the instanced objects when I render, like with a seed change. It is inconsistent between pointclouds - I have some 8-10 pointclouds in the scene. It will render 3-4 identical frames, then 1 or 2 where I see flicker in 1 or 2 of the scatter pointclouds. Then later it will be some of the other pointclouds. The only thing I can think of is different from what I usually do is I have several Scatter nodes plugged into the Hub node, one for each geometry. Could this cause the flicker? Cheers Morten

