I would like to keep them live for flexibility but that would be my backup solution - thanks!
MB Den 4. december 2015 kl. 15:07 skrev Olivier Jeannel <[email protected]>: > > Can you freeze the pointclouds for rendering ? Might fix the problem... > > Le 4 déc. 2015 13:54, "Morten Bartholdy" < [email protected] > <mailto:[email protected]> > a écrit : > > Hi there > > > > > > I am using Milan Vaseks excellent Scatter tools to populate some landscapes > > with vegetation - trees, bushes and flowers. It works like a breeze and is > > extremely helpful, not least when I need to make changes as per the > > directors wishes. I havee just run into a problem I am hoping someone can > > help me with. > > > > > > > > It has worked just fine for me on previous projects, but on my current > > project I get a sort of flicker between the instanced objects when I > > render, like with a seed change. > > > > > > > > It is inconsistent between pointclouds - I have some 8-10 pointclouds in > > the scene. It will render 3-4 identical > > frames, then 1 or 2 where I see flicker in 1 or 2 of the scatter > > pointclouds. Then later it will be some of the > > other pointclouds. > > > > > > > > The only thing I can think of is different from what I usually do is I have > > several Scatter nodes plugged into the Hub node, one for each geometry. > > Could this cause the flicker? > > > > > > > > > > > > Cheers > > > > Morten > > > >

