I would like to keep them live for flexibility but that would be my backup
solution - thanks!

MB



Den 4. december 2015 kl. 15:07 skrev Olivier Jeannel
<[email protected]>:

> 
> Can you freeze the pointclouds for rendering ? Might fix the problem...
> 
> Le 4 déc. 2015 13:54, "Morten Bartholdy" < [email protected]
> <mailto:[email protected]> > a écrit :
> > Hi there
> > 
> > 
> > I am using Milan Vaseks excellent Scatter tools to populate some landscapes
> > with vegetation - trees, bushes and flowers.  It works like a breeze and is
> > extremely helpful, not least when I need to make changes as per the
> > directors wishes. I havee just run into a problem I am hoping someone can
> > help me with.
> > 
> > 
> > 
> > It has worked just fine for me on previous projects, but on my current
> > project I get a sort of flicker between  the instanced objects when I
> > render, like with a seed change.
> > 
> > 
> > 
> > It is inconsistent between pointclouds - I have some 8-10 pointclouds in
> > the scene. It will render 3-4 identical
> > frames, then 1 or 2 where I see flicker in 1 or 2 of the scatter
> > pointclouds. Then later it will be some of the
> > other pointclouds.
> > 
> > 
> > 
> > The only thing I can think of is different from what I usually do is I have
> > several Scatter nodes plugged into  the Hub node, one for each geometry.
> > Could this cause the flicker?
> > 
> > 
> > 
> > 
> > 
> > Cheers
> > 
> > Morten
> > 
> > 

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