I am rendering with Arnold here - I when you say each node should have a
unique name, do you mean the Scatter compound nodes?

MB



Den 5. december 2015 kl. 06:55 skrev Alok Gandhi
<[email protected]>:

> Although this might be completely off the mark but which renderer are you
> using? I have seen similar problems with namespaces in Arnold. In case you
> are using Arnold, please make sure that the each node a unique name.
> Softimage handles unique namespaces in inside models, but this model based
> namespaces do not translate as is in arnold .ass files.
> 
> In case of other renderers this may not be an issue.
> 
> On Fri, Dec 4, 2015 at 9:50 PM, Orlando Esponda <
> [email protected] <mailto:[email protected]> > wrote:
> > 
> > You could (should)  use caches for point cloud rendering. so you can still
> > have the live point cloud hidden and render the cached one. One frame
> > should be enough.
> > 
> > El dic. 4, 2015 8:31 AM, "Morten Bartholdy" < [email protected]
> > <mailto:[email protected]> > escribió:
> > > I would like to keep them live for flexibility but that would be my backup
> > > solution - thanks!
> > > 
> > > MB
> > > 
> > > 
> > > 
> > > 
> > > 
> > > Den 4. december 2015 kl. 15:07 skrev Olivier Jeannel <
> > > [email protected] <mailto:[email protected]> >:
> > > 
> > > > 
> > > > Can you freeze the pointclouds for rendering ? Might fix the problem...
> > > > 
> > > > Le 4 déc. 2015 13:54, "Morten Bartholdy" < [email protected]
> > > > <mailto:[email protected]> > a écrit :
> > > > > Hi there
> > > > > 
> > > > > 
> > > > > I am using Milan Vaseks excellent Scatter tools to populate some
> > > > > landscapes
> > > > > with vegetation - trees, bushes and flowers.  It works like a breeze
> > > > > and is
> > > > > extremely helpful, not least when I need to make changes as per the
> > > > > directors wishes. I havee just run into a problem I am hoping someone
> > > > > can
> > > > > help me with.
> > > > > 
> > > > > 
> > > > > 
> > > > > It has worked just fine for me on previous projects, but on my current
> > > > > project I get a sort of flicker between  the instanced objects when I
> > > > > render, like with a seed change.
> > > > > 
> > > > > 
> > > > > 
> > > > > It is inconsistent between pointclouds - I have some 8-10 pointclouds
> > > > > in
> > > > > the scene. It will render 3-4 identical
> > > > > frames, then 1 or 2 where I see flicker in 1 or 2 of the scatter
> > > > > pointclouds. Then later it will be some of the
> > > > > other pointclouds.
> > > > > 
> > > > > 
> > > > > 
> > > > > The only thing I can think of is different from what I usually do is I
> > > > > have
> > > > > several Scatter nodes plugged into  the Hub node, one for each
> > > > > geometry.
> > > > > Could this cause the flicker?
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > Cheers
> > > > > 
> > > > > Morten
> > > > > 
> > > > > 
> > > 
> > > 
> 
> 
> 
> --

Reply via email to