It used to be called "Curve>Constant".
It was renamed to "Curve->Stepped" in Softimage 2012 to match the name in
Maya.

On 18 January 2016 at 06:48, gareth bell <garethb...@outlook.com> wrote:

>
> I think "Softimage" is Esperanto for "Just works out-of-the-box"
>
> ------------------------------
> From: pete...@skynet.be
> To: softimage@listproc.autodesk.com
> Subject: Re: Stepped curves a´la Maya in Softimage?
> Date: Mon, 18 Jan 2016 12:13:05 +0100
>
>
> and keep in mind this is per segment
> so you can combine linear, stepped and curved, play around with the
> handles and extrapolation behavior (what happens before and after the
> curve) at will – in a single curve.
> XSI’s animation editor is a treasure trove.
>
>
> *From:* Andres Stephens <drais...@outlook.com>
> *Sent:* Monday, January 18, 2016 5:40 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* RE: Stepped curves a´la Maya in Softimage?
>
>
>
>
> Heh, I asked this in the forums the other day. I guess I overcomplicated
> myself. Super easy. =P
>
> -Draise
>
>
>
>
> *From: *Pierre Schiller <activemotionpictu...@gmail.com>
> *Sent: *17 January 2016 15:14
> *To: *softimage@listproc.autodesk.com
> *Subject: *Re: Stepped curves a´la Maya in Softimage?
>
>
>
> YesI never thought It would be this easy! Thanks. I did a tutorial after I
> found another post on si-community. :D
>
>
>
> On Sun, Jan 17, 2016 at 7:25 AM, gareth bell <garethb...@outlook.com>
> wrote:
>
>
> Like this?
>
> http://oi66.tinypic.com/z8poj.jpg
>
>
>
> From: activemotionpictu...@gmail.com
> Date: Sun, 17 Jan 2016 00:50:08 -0500
> Subject: Stepped curves a´la Maya in Softimage?
> To: softimage@listproc.autodesk.com
>
>
>
> Hello, one feature I haven´t really find out how to simulate in Softimage
> from Maya´s animation graph is the "stepped curves" feature which works
> like this:
>
> I "key" a pose for the etire character on frame 10 and I go to frame 20
> and create another (new) pose for the character. So, Maya automatically
> creates a "previous" key pose copy (from frame 10) onto frame 19, that way
> it "holds" the pose and you don´t have to worry to create a clone or a huge
> copy/paste from the previous "posed" position of the character.
>
> Something like this:
> https://vimeo.com/146448078
>
> Watch first minute or from minute 2 onwards.
>
> So, big question here: Is there an "automated" way to do this on
> softimage? anyone knows about a plugin?
> Zinkia´s Pocoyo is animated in softimage such way, I believe they did
> created an addon that does this automatic pre-pose keying when a new key
> lands on the animation editor, making a stepped curve-approach animation
> workable in every aspect. :)
>
> Please help if you have a workflow recommendation / script for this.
>
> Thanks.
>
>
> --
>
> *Portfolio 2013* <http://be.net/3dcinetv>
>
> Cinema & TV production
>
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
>
>
>
> --
>
> *Portfolio 2013* <http://be.net/3dcinetv>
>
> Cinema & TV production
>
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
>
>

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