To help the transition? ;-)

Date: Mon, 18 Jan 2016 13:24:38 -0500
Subject: Re: Stepped curves a´la Maya in Softimage?
From: [email protected]
To: [email protected]

It used to be called "Curve>Constant".It was renamed to "Curve->Stepped" in 
Softimage 2012 to match the name in Maya.
On 18 January 2016 at 06:48, gareth bell <[email protected]> wrote:




I think "Softimage" is Esperanto for "Just works out-of-the-box"

From: [email protected]
To: [email protected]
Subject: Re: Stepped curves a´la Maya in Softimage?
Date: Mon, 18 Jan 2016 12:13:05 +0100











and keep in mind this is per segment
so you can combine linear, stepped and curved, play around with the handles 
and extrapolation behavior (what happens before and after the curve) at will – 
in a single curve.
XSI’s animation editor is a treasure trove.


 
 

From: Andres Stephens 
Sent: Monday, January 18, 2016 5:40 AM
To: [email protected] 

Subject: RE: Stepped curves a´la Maya in 
Softimage?
 


 

Heh, I asked this in the forums the other day. I guess I 
overcomplicated myself. Super easy. =P 

-Draise

 



From: Pierre Schiller
Sent: 
17 January 2016 15:14
To: [email protected]
Subject: 
Re: Stepped curves a´la Maya in Softimage?
 


YesI never thought 
It would be this easy! Thanks. I did a tutorial after I found another post on 
si-community. :D


 


On Sun, Jan 17, 
2016 at 7:25 AM, gareth bell <[email protected]> wrote:


  
  
  
Like 
  this?

http://oi66.tinypic.com/z8poj.jpg




  
  

  From: [email protected]
Date: Sun, 17 Jan 2016 
  00:50:08 -0500
Subject: Stepped curves a´la Maya in Softimage?
To: [email protected]

  
  
   
  
  
  
  
  
  
  
  Hello, one 
  feature I haven´t really find out how to simulate in Softimage from Maya´s 
  animation graph is the "stepped curves" feature which works like 
  this:

  I "key" a pose 
  for the etire character on frame 10 and I go to frame 20 and create another 
  (new) pose for the character. So, Maya automatically creates a "previous" key 
  pose copy (from frame 10) onto frame 19, that way it "holds" the pose and you 
  don´t have to worry to create a clone or a huge copy/paste from the previous 
  "posed" position of the character.

  Something like 
  this:
https://vimeo.com/146448078

  Watch first 
  minute or from minute 2 onwards.
  So, big question 
  here: Is there an "automated" way to do this on softimage? anyone knows about 
  a plugin?
Zinkia´s Pocoyo is animated in softimage such way, I believe they 
  did created an addon that does this automatic pre-pose keying when a new key 
  lands on the animation editor, making a stepped curve-approach animation 
  workable in every aspect. :)
  Please help if 
  you have a workflow recommendation / script for 
  this.

  Thanks.

  
  
  
  
  
  
  
  
  
  
-- 
  

  
  
  Portfolio 
  2013

  
  Cinema 
  & TV production

  Video 
  Reel



-- 



Portfolio 
2013


Cinema 
& TV production

Video 
Reel

 
                                          

                                          

Reply via email to