I guessed that might be the case. I suppose I'm thinking realistically
double that for a full 360. Though we might only need to do 1 side. Will
try a few tests and make contact with fbfx to check out the costs involved.

Thanks again



On 29 January 2016 at 16:10, <p...@bustykelp.com> wrote:

> you’d need more than 12 for a *good* 360 scan.. you could probably just
> about achieve a 360 with 12 , but it would probably be quite blobby and
> patchy.
>
> We captured one side of a moving horse, with an array of 12, genlocked 4k
> video cameras, and it wasn’t really enough, just for doing one side. I know
> you’ll be shooting higher res than that, but there are a lot of occlusions
> that 12 likely wont cover.
>
> *From:* Chris Marshall <chrismarshal...@gmail.com>
> *Sent:* Friday, January 29, 2016 3:41 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: photoscan on peaople
>
> Thanks Adrian / Paul
> It's that kind of stuff. A bit of action captured. I was thinking we'd use
> about a dozen cameras, but I have a feeling it might need to be many more.
> All synced, fast shutter, no motion blur etc.
>
> We'd have a lot to do which is why I'm thinking of setting it up
> ourselves. Just depends on the number of cameras that have the right
> capabilities.
>
> Cheers
>
>
>
> On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
> wrote:
>
>> we did some stuff a couple of years ago with fbfx at shepperton studios,
>> they were very friendly, and we got great results... with people jumping
>> around as if they'd been shot (WWII stuff)
>>
>>
>>
>> a
>>
>>
>> ------------------------------
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
>> *Sent:* 29 January 2016 15:27
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: photoscan on peaople
>>
>>
>>
>> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
>> Agisoft for their full body scans.
>>
>> Shooting for 3D models id a bit tedious at some points, but there's a lot
>> of examples to be found on Youtube and Vimeo.
>> To get really good 3D models, you need a LOT of photos from a LOT of
>> angles.
>>
>> I'm not sure if moving people will work out for this stuff, but am
>> happily corrected if this is easily possible though.
>>
>>
>>
>>
>>
>> Rob
>>
>>
>>
>> \/-------------\/----------------\/
>>
>> On 29-1-2016 16:13, Chris Marshall wrote:
>>
>> Hi All,
>>
>> Anyone used Agisoft Photoscan on people? We've not done much of this kind
>> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
>> there better solutions?
>> Thinking along the lines of capturing snapshots of moving people with a
>> bunch of synced cameras possibly.
>>
>> Thanks
>>
>> Chris
>>
>>
>> --
>>
>> Chris Marshall
>>
>> Mint Motion Limited
>>
>> 029 20 37 27 57
>>
>> 07730 533 115
>>
>> www.mintmotion.co.uk
>>
>> www.dot3d.com
>>
>>
>>
>> Geen virus gevonden in dit bericht.
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>> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
>> 01/29/16
>>
>>
>>
>
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com

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