I guessed that might be the case. I suppose I'm thinking realistically double that for a full 360. Though we might only need to do 1 side. Will try a few tests and make contact with fbfx to check out the costs involved.
Thanks again On 29 January 2016 at 16:10, <p...@bustykelp.com> wrote: > you’d need more than 12 for a *good* 360 scan.. you could probably just > about achieve a 360 with 12 , but it would probably be quite blobby and > patchy. > > We captured one side of a moving horse, with an array of 12, genlocked 4k > video cameras, and it wasn’t really enough, just for doing one side. I know > you’ll be shooting higher res than that, but there are a lot of occlusions > that 12 likely wont cover. > > *From:* Chris Marshall <chrismarshal...@gmail.com> > *Sent:* Friday, January 29, 2016 3:41 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: photoscan on peaople > > Thanks Adrian / Paul > It's that kind of stuff. A bit of action captured. I was thinking we'd use > about a dozen cameras, but I have a feeling it might need to be many more. > All synced, fast shutter, no motion blur etc. > > We'd have a lot to do which is why I'm thinking of setting it up > ourselves. Just depends on the number of cameras that have the right > capabilities. > > Cheers > > > > On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com> > wrote: > >> we did some stuff a couple of years ago with fbfx at shepperton studios, >> they were very friendly, and we got great results... with people jumping >> around as if they'd been shot (WWII stuff) >> >> >> >> a >> >> >> ------------------------------ >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster >> *Sent:* 29 January 2016 15:27 >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: photoscan on peaople >> >> >> >> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use >> Agisoft for their full body scans. >> >> Shooting for 3D models id a bit tedious at some points, but there's a lot >> of examples to be found on Youtube and Vimeo. >> To get really good 3D models, you need a LOT of photos from a LOT of >> angles. >> >> I'm not sure if moving people will work out for this stuff, but am >> happily corrected if this is easily possible though. >> >> >> >> >> >> Rob >> >> >> >> \/-------------\/----------------\/ >> >> On 29-1-2016 16:13, Chris Marshall wrote: >> >> Hi All, >> >> Anyone used Agisoft Photoscan on people? We've not done much of this kind >> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are >> there better solutions? >> Thinking along the lines of capturing snapshots of moving people with a >> bunch of synced cameras possibly. >> >> Thanks >> >> Chris >> >> >> -- >> >> Chris Marshall >> >> Mint Motion Limited >> >> 029 20 37 27 57 >> >> 07730 533 115 >> >> www.mintmotion.co.uk >> >> www.dot3d.com >> >> >> >> Geen virus gevonden in dit bericht. >> Gecontroleerd door AVG - www.avg.com >> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte: >> 01/29/16 >> >> >> > > > > -- > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > www.dot3d.com > > > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk www.dot3d.com