Hi there, Imagine I have a collection of 100 pictures, numbered from 0 to 99. I'd like to have one picture applied per polygon of a polymesh. (picture0 goes to polygon0, picture1 goes to polygon1, picture2 goes to polygon2, ) - How do I set the UVs ? - How do I tell the Shader to pick one image according to the Polygon ID ?
I can do it with particles, but I would like to do it with polygons. I'm sure someone already did this ... Thank you !
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