Hi there,

Imagine I have a collection of 100 pictures, numbered from 0 to 99.
I'd like to have one picture applied per polygon of a polymesh. (picture0
goes to polygon0, picture1 goes to polygon1, picture2 goes to polygon2, )
- How do I set the UVs ?
- How do I tell the Shader to pick one image according to the Polygon ID ?

I can do it with particles, but I would like to do it with polygons.

I'm sure someone already did this ...

Thank you !
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