Hmmm I've done that the other day, but in LightWave... ahaha I basically transformed the UV coordinates per polygon based on it's index to fit a grid of images. insteading of having separate image files.. Can you do it in ICE... dunno, never tried it x)
Good luck On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel <[email protected]> wrote: > Hi there, > > Imagine I have a collection of 100 pictures, numbered from 0 to 99. > I'd like to have one picture applied per polygon of a polymesh. (picture0 > goes to polygon0, picture1 goes to polygon1, picture2 goes to polygon2, ) > - How do I set the UVs ? > - How do I tell the Shader to pick one image according to the Polygon ID ? > > I can do it with particles, but I would like to do it with polygons. > > I'm sure someone already did this ... > > Thank you ! > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- *------------------------------[image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> <http://probiner.x10.mx/>*
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