Hmmm I've done that the other day, but in LightWave... ahaha

I basically transformed the UV coordinates per polygon based on it's index
to fit a grid of images. insteading of having separate image files.. Can
you do it in ICE... dunno, never tried it x)

Good luck



On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel <[email protected]>
wrote:

> Hi there,
>
> Imagine I have a collection of 100 pictures, numbered from 0 to 99.
> I'd like to have one picture applied per polygon of a polymesh. (picture0
> goes to polygon0, picture1 goes to polygon1, picture2 goes to polygon2, )
> - How do I set the UVs ?
> - How do I tell the Shader to pick one image according to the Polygon ID ?
>
> I can do it with particles, but I would like to do it with polygons.
>
> I'm sure someone already did this ...
>
> Thank you !
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected]
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 



*------------------------------[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
<http://probiner.x10.mx/>*
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to