How does it behave right now? You import the fbx, trash the geo and keep the materials. Then you import abc, that has the same material-names that get renamed with a number at the end? In that case it should be easy to iterate over the materials/geo and reassign to the unnumbered material. Just a shot in the dark, as I can't test anything atm. cheers, Thomas
> Fabian Schnuer Gohde <[email protected]> hat am 4. April 2016 um 00:24 > geschrieben: > > Hi, > is there a straightforward way of getting the material assignment info from > an abc exported via crate for 3dsmax inside of xsi to re-create/assign > materials with matching names? I'm exporting materials info from 3dsmax > seperately and need to re-integrate that with the geometry. I have a "working" > version with FBX but the FBX export/import screws up a lot. Thus I wanted to > try using crate for the geo instead. > > Thank you, > Fabian > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. >
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