How does it behave right now? You import the fbx, trash the geo and keep the
materials. Then you import abc, that has the same material-names that get
renamed with a number at the end? In that case it should be easy to iterate over
the materials/geo and reassign to the unnumbered material.
Just a shot in the dark, as I can't test anything atm.
 
cheers,
Thomas 

> Fabian Schnuer Gohde <[email protected]> hat am 4. April 2016 um 00:24
> geschrieben:
> 
>  Hi,
>  is there a straightforward way of getting the material assignment info from
> an abc exported via crate for 3dsmax inside of xsi to re-create/assign
> materials with matching names? I'm exporting materials info from 3dsmax
> seperately and need to re-integrate that with the geometry. I have a "working"
> version with FBX but the FBX export/import screws up a lot. Thus I wanted to
> try using crate for the geo instead.
>   
>  Thank you,
>  Fabian
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