Compared to old one yes.. compared to Softimage's.. not so ;)

On Mon, Apr 18, 2016 at 12:19 PM, Mikael Pettersén <
[email protected]> wrote:

> I’m hardly a Maya fan, but I have to say that this looks like a big
> improvement to me.
>
>
>
> Cheers
>
> Mikael
>
>
>
> *From: *Mirko Jankovic <[email protected]>
> *Sent: *18 April 2016 10:30
> *To: *Rob Wuijster <[email protected]>; [email protected]
> *Subject: *Re: New render layers in maya
>
>
>
> Seems just like another attempt to push something that is not design with
> Maya nature at all and crammed it inside...
>
> Ideas and workflows from Softimage simply doesn't work inside maya because
> it is wrong environment completely.
>
> You can;t get same workflow in something that was sometimes design in
> completely different logic in mind... and now even worse as it become this
> huge Frankenstein of misc workflows and ideas from all the purchased
> software and cramped in it.. pieces that by itself are maybe even good but
> when crammed together they simply don't talk to each other.
>
> Practically you have full house of workers that don;t talk to each other
> or understand each other and trying to make a building...
>
>
>
> On Mon, Apr 18, 2016 at 11:25 AM, Rob Wuijster <[email protected]> wrote:
>
> Well, I think we all decided a long time ago Maya will never be as
> efficient as Softimage. UI wise or workflow wise. ;-)
> Like I said, I glanced over it, will have to do a bit more digging when I
> have the time.
>
> cheers!
>
>
>
> Rob
>
>
>
> \/-------------\/----------------\/
>
> On 18-4-2016 11:13, Jordi Bares wrote:
>
> I am afraid it is too much to write on an email, may be when I get a bit
> of time free I will but invite you to think about it a bit more, just the
> layout itself is a massive step backwards from a Softimage user perspective.
>
>
>
> jb
>
>
>
> On 18 Apr 2016, at 10:09, Rob Wuijster <[email protected]> wrote:
>
>
>
> Just glanced over it yesterday, but it looked a lot better than the
> current way of working.
> What's bugging you with this approach? Just curious ;-)
>
> Rob
>
>
>
> \/-------------\/----------------\/
>
> On 18-4-2016 10:50, Jordi Bares wrote:
>
> Oh dear… they got it all wrong…
>
> jb
>
>
>
>
>
> On 18 Apr 2016, at 09:14, Ognjen Vukovic <[email protected]> wrote:
>
>
>
> I presume you guys have all seen this...
>
>
>
>
> http://help.autodesk.com/view/MAYAUL/2016/ENU/?guid=GUID-9AB65955-9390-42F6-B293-EAF1A0AD0C3B
>
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> --
>
> Mirko Jankovic
>
> *http://www.cgfolio.com/mirko-jankovic
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