@Oz Adi, I know that feeling bro. (Jumping out of the window, because of Maya). Blasphemous name to CGI industry that has seen "the light".
@Wavo, yes it did open the first time, and it worked like a charm! Thanks! I´ll re-setup some of the stuff, later when I deal with all my deadlines. Gosh, people calls the most when you´re on your 90% own project finish.... Regards. On Wed, Jul 13, 2016 at 6:07 AM, Oz Adi <[email protected]> wrote: > J > > I remembered the URL “characteranimator.com”, because I always wanted > this URL and was envy.. hehe > > So I tried it.. I was surprised to see that this website is still alive > after all these years. > > Back then I actually contacted him, and he gave me a short explanation how > he set it up.. but I did not have enough technical knowledge at that time, > so I failed rebuilding such a system. The only thing I remember was that > the lattice was supposed to be cone-shaped like the camera’s cone… > > > > I really want to check out that scene you attached.. sadly I am actually > rigging my first character in Maya at the moment.. I am on the 48th floor > and the thought of jumping out, out of frustration crossed my mind a few > times.. hehe j/k > > At least it’s good to know there’s such a tool for maya, my arranged-wife > at the moment :/ > > > > > > @Oz Adi, tudah, i remember this and was searching for him but didnt find > him because i was searching > for Bernard Lebel! > > Walter > > Am 7/13/2016 um 9:34 AM schrieb Oz Adi: > > There’s this website form 2006: > > http://www.characteranimator.com/movies/character_td.html > > he is using Softimage, and did a pretty cool tool with camera lattice.. > check out the first video, deformation grid > > Maybe this guy is on this list? J > > > > > > *From:* [email protected] [ > mailto:[email protected] > <[email protected]>] *On Behalf Of *Pierre Schiller > *Sent:* יום ד 13 יולי 2016 07:07 > *To:* [email protected] > *Subject:* Re: Camera warpers / deformers / lattice, anyone? > > > > Thank you team!! I´m downloading now. Tomorrow I´ll be testing this one > right away with 2 poses from my character. > > Cheers. > > > > On Tue, Jul 12, 2016 at 2:40 PM, Fabricio Chamon <[email protected]> > wrote: > > hey Pierre, Walter's method is much easier to setup (and probably faster > too), but here's my take at it (ICE), just for fun: > > > > https://www.dropbox.com/s/vf8owwi664tjhco/camera_lattice_ice.mov?dl=0 > > > > scene attached. > > > > > > > > 2016-07-12 16:14 GMT-03:00 - - <[email protected]>: > > hi Pierre, > > something similar: > > make a lattice, child to the interest and then translation to zero, than > constrain the lattice with an direction constrain to the camera, change the > axis and turn on upvector, resize the lattice to actual field-of-view raise > the subdivision to level of detail you want and deform your scene-objects, > shapemanager to modify and store shapes.will also work with hair but if > your objecktmoving in space than it has some strange movement, because of > the lattice (warp) and not so easy to controll when lot of Shares. > > I Attaché an emdl with an simple Setup, rename the .jpg to emdl after > downloading. > > Good luck, next Problem :) > > Walter > > > > Pierre Schiller <[email protected]> hat am 12. Juli 2016 um > 19:40 geschrieben: > > > > Hello. I´ve seen this video some years ago: > https://www.youtube.com/watch?v=RBUOl1wvLvY > > But I was trying to replicate this directly on cámera like he does, but I > haven´t got > > far. AD 3dsMAX tutorials from japan show a lattice directly deforming a > character > > to give "anime deformation/exageration for cámera" (I know sometimes they > cheat > > by scaling really big things in front of the camera), but added help would > be a lattice > > deformer directly over the entire area of interest from camera. > > In addition, has anyone take a similar approach on softimage? Somehow we > can´t directly > > warp stuff the camera sees with a lattice.. > > How possible is it to achieve this effect on SI? > > Thanks. > > > -- > > *Portfolio 2013* <http://be.net/3dcinetv> > > Cinema & TV production > > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > > > > > -- > > *Portfolio 2013* <http://be.net/3dcinetv> > > Cinema & TV production > > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > This communication (including any attachments) is sent on behalf of > Playtech plc or one of its subsidiaries (Playtech Group). It contains > information which is confidential and privileged. If you are not the > intended recipient, please notify the sender immediately and destroy any > copies of this communication. Unless expressly stated to the contrary, > nothing in this communication constitutes a contractual offer capable of > acceptance or indicates intention to create legal relations or grant any > rights. The Playtech Group monitors communications sent or received by it > for security and other purposes. Any views or opinions presented are solely > those of the author and do not necessarily represent those of the Playtech > Group > > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. > > > This communication (including any attachments) is sent on behalf of > Playtech plc or one of its subsidiaries (Playtech Group). It contains > information which is confidential and privileged. If you are not the > intended recipient, please notify the sender immediately and destroy any > copies of this communication. Unless expressly stated to the contrary, > nothing in this communication constitutes a contractual offer capable of > acceptance or indicates intention to create legal relations or grant any > rights. The Playtech Group monitors communications sent or received by it > for security and other purposes. Any views or opinions presented are solely > those of the author and do not necessarily represent those of the Playtech > Group > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
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