I'm a bit biased these days but Fabric Engine Canvas is ICE on steroids. :)
-------------------------------------------- Eric Thivierge http://www.ethivierge.com On Sat, Aug 6, 2016 at 5:17 AM, Olivier Jeannel <facialdel...@gmail.com> wrote: > Yeah any non AD product ! > Btw testing RS + Houdini here and so far they did an excellent work, and > it's only an alpha. > Other than that I spend my time making HDAs that reproduce ICE. Modulate > by volume, flow on surface, goal system, point/primitive/intrinsic > manipulators etc... > All the things we brilliantly had working with point+polygon geometry. In > Houdini they tend to transform every thing in VDB or fill volumes with nuts > number of points just to transfer datas... > > Le 6 août 2016 10:46, "Pierre Schiller" <activemotionpictu...@gmail.com> > a écrit : > >> Matt nailed right off: "Any non AD package would do". Yes, totally agree. >> >> But to answer the direct question: 3dcoat has given me free creativity. >> Also substance designer and procedural shaders with real pump to tweak >> settings on end user (once you've deployed your shader). >> >> Yes, there are things out there for software users that still tickles for >> creativity. >> >> On Aug 5, 2016 5:51 PM, "Artur W" <artur.w...@gmail.com> wrote: >> >>> Maya still sucks balls. I can't even cry anymore. >>> >>> Houdini rocks. >>> >>> ARtur >>> >>> 2016-08-06 0:16 GMT+02:00 Matt Lind <speye...@hotmail.com>: >>> >>>> Basically any non-Autodesk product will do. >>>> >>>> I'm looking into Houdini right now as they've made a ton of >>>> improvements in >>>> the past couple of releases. I gave Fabric Engine a short run a while >>>> back, >>>> but due to it's lack of maturity and lack of features relevant to my >>>> work, I >>>> had to let it go. I may revisit it in the future. >>>> >>>> In big picture terms, I'm focused more on writing code than using 3D >>>> apps >>>> these days. Node interfaces have their advantages in production work, >>>> but I >>>> tend to find myself in situations where I need new functionality of the >>>> application as a whole, not just new exposed features within it's >>>> already >>>> defined framework. >>>> >>>> Matt >>>> >>>> >>>> >>>> Date: Fri, 5 Aug 2016 15:39:05 -0500 >>>> From: Bradley Gabe <witha...@gmail.com> >>>> Subject: Reminiscing >>>> To: "softimage@listproc.autodesk.com" >>>> >>>> Hi list! We haven't chatted in ages, and I wanted to see who I could >>>> dig up >>>> out of the caves with a little reminiscence about the good old days. >>>> >>>> I found this thread >>>> <https://groups.google.com/forum/#!topic/xsi_list/nmus1TnkON8> from the >>>> Friday Flashback archives and it reminded me of a time when an XSI TD >>>> had >>>> amazing power for creative problem solving at his fingertips. Even the >>>> drudge work of shot tech support had, for a time, become fun again, when >>>> you could cook up something clever through sheer experimentation (and a >>>> spoonful of stubbornness). >>>> >>>> Having been out of the loop long enough now, just curious where everyone >>>> has gone to find that same kind of satisfaction? What goodies has the >>>> industry offered to empower the user? >>>> >>>> >>>> >>>> -B >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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