Map the Anisotropic specular!?

//MB



> Den 22. august 2016 klokken 22:05 skrev Greg Punchatz <g...@janimation.com>:
> 
> 
> We are trying to figure out how to get a hair like sheen using a normal or
> flow map out of Mari to drive the specular as I have often seen in games.
> They show using normal maps to drive the sheens direction on a horse in
> this video.
> 
>  https://www.thefoundry.co.uk/case-studies/ready-at-dawn-case-study/
> 
> Does anyone know how to get the same effect in Arnold?
> 
> Thanks
> Greg
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to