Map the Anisotropic specular!? //MB
> Den 22. august 2016 klokken 22:05 skrev Greg Punchatz <g...@janimation.com>: > > > We are trying to figure out how to get a hair like sheen using a normal or > flow map out of Mari to drive the specular as I have often seen in games. > They show using normal maps to drive the sheens direction on a horse in > this video. > > https://www.thefoundry.co.uk/case-studies/ready-at-dawn-case-study/ > > Does anyone know how to get the same effect in Arnold? > > Thanks > Greg > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.