Hi Perry, Out of interest what did you move to?
Cheers Lawrence > On 25 Jan 2017, at 14:05, Perry Harovas <[email protected]> wrote: > > From my POV, I moved on years ago (right when the EOL was announced, for the > most part) because the writing was on the wall. If I stuck with Softimage I > would be delaying the inevitable, which is to say: having to learn a new app. > It's going to happen that one day you will just not be able to do something > you want to in Softimage, or it won't run in some OS you need to upgrade to > for some other reason. > > Autodesk ensured that Softimage would have no future when it EOL'd it. > > Don't let the same thing happen to you. > Ensure your own future and learn another app. > The best way to learn? By doing. Trial by fire. > Sink or swim. Watching tutorials for hours while something renders isn't the > same. > > I implore you all to pick an application and just start using it. Look, I > love(d) Softimage. It was my favorite application ever, in a career that was > well over 20 years long at the point it was killed. By then, I had used it > about 10 years! > > But I found joy in a new application and have been surprised how much I love > it now. Honestly, it does get better after you make the leap to another app. > > Just ball up your fists, and jump. > > My 2 cents. > > Sent from my iPhone > >> On Jan 25, 2017, at 8:17 AM, Jonathan Moore <[email protected]> >> wrote: >> >> I have two views here. >> >> For personal work, I will continue to use XSI as long as it functions with >> my operating system. But I could never advise a studio of 3 or more artists >> to base their business model on an XSI based pipeline for all the reasons >> that Jordi Bares mentioned in a similar thread just before Xmas. >> >> If there's anyone with the technical knowhow and willingness to pump some >> new blood into XSI, I'd say it's Eric Mootz. If people are serious about >> crowdfunding some enhancements, Eric would be a good man to sound out. The >> fact that he's now a part of the Fabric Engine team is a bonus as FE is just >> the sort of tool that could be leveraged to enhance XSI from its frozen >> state (2015 SP2). >> >>> On 25 January 2017 at 12:09, Olivier Jeannel <[email protected]> wrote: >>> Amen to that Marcus :) >>> Everything that will give me news that SI and its community is still alive >>> and doing "stuff" is GOOD. >>> >>> Le 25 janv. 2017 13:03, "Mirko Jankovic" <[email protected]> a >>> écrit : >>>> Are you working directly for client creating animated and CG content? >>>> Do they care what are you using to create it as long as it is done at >>>> quality level and on time? >>>> >>>> A lot of people will find them self in this situation and moving to >>>> anything any time soon would be probably killing for their business. >>>> So each to his own POV and needs. >>>> >>>> >>>> ᐧ >>>> >>>>> On Wed, Jan 25, 2017 at 12:52 PM, Markus Cermak <[email protected]> wrote: >>>>> Just to give a different POV >>>>> >>>>> I would be very happy to support and pay for features added to Softimage. >>>>> >>>>> I know that a lot ppl say its time to move on Softimage is dead etc. but >>>>> not all of us are working in a big Studio or as Freelancers. >>>>> >>>>> So for us as a small studio Softimage is still and will be for a long >>>>> time the best tool for our Jobs. >>>>> >>>>> Which span from 1 day to a couple of days deadlines. >>>>> There is nothing out there which can replace Softimage atm period. >>>>> >>>>> So all I´m saying is plz don´t only put your POV on the subject and tell >>>>> ppl to move on because, there is still enough life in Softimage for me >>>>> and a few others. >>>>> >>>>> So I would be willing to pay for development for a few features or even >>>>> workflow improvements (scripts,etc) and that would add a lot more >>>>> value do my work then switching DCC. >>>>> >>>>> So even most of you thing the thoughts behind it are admirable, but not >>>>> worth it I think it is worth it. >>>>> >>>>> >>>>> >>>>> cheers >>>>> markus >>>>> >>>>> >>>>>> Am 25/01/2017 um 12:22 schrieb Rob Wuijster: >>>>>> Although I like what you're trying to do, it's not really a viable >>>>>> option imho. >>>>>> >>>>>> I know we're all (still) reluctant to move on, but at some point we have >>>>>> to admit Softimage is falling behind the curve. >>>>>> Despite it's great workflow and ease of use. >>>>>> Not to mention the rapid decline of Softimage related jobs that are out >>>>>> there. Which is even more important a factor for a freelancer. >>>>>> >>>>>> Over here there's - afaik - only one post studio left using Softimage, >>>>>> and that will probably change in the near future. >>>>>> So to be able to pay the bills, clinging on to Softimage for >>>>>> post-production related work isn't an option for a lot of people. >>>>>> >>>>>> With the above, there are basically two options, one is Maya, the other >>>>>> Houdini. >>>>>> Maya isn't that bad to switch to, it has become better with the latest >>>>>> releases workflow wise. And it more or less behaves the same as >>>>>> Softimage in many ways. >>>>>> Houdini is a different beast, and will take some serious getting used to >>>>>> due to the node based and procedural innards, but will give you tons of >>>>>> freedom to play with. >>>>>> >>>>>> So, like I said, the thoughts behind it are admirable, but it might be >>>>>> time to start looking at something else for future developments. >>>>>> Rob >>>>>> \/-------------\/----------------\/ >>>>>>> On 24-1-2017 21:11, Pierre Schiller wrote: >>>>>>> Gum"road" to: >>>>>>> >>>>>>> * Someone developing PBR viewport (an addon using Py, maybe with new >>>>>>> Nvidia cuda .dlls?) >>>>>>> * Someone developing custom libraries (so every time something Open >>>>>>> Source comes up >>>>>>> it can be implemented through). >>>>>>> >>>>>>> I know I would join a patreon or gumroad for that. >>>>>>> >>>>>>> Because, and excuse me, Open source blender -addon maddness- it´s a >>>>>>> chimera (everyone developing at the same time, so many new things >>>>>>> because no one holds the "fryer by the handles"! (no one filters what´s >>>>>>> really necessary for the application to grow healthy)... >>>>>>> >>>>>>> If that´s what´s going on on an Open source environment (and yes, >>>>>>> organization leads to neatness and efficiency), I´d much rather join >>>>>>> Gumroad or Patreon for anyone who´s willingly able to code what´s >>>>>>> mentioned on this thread. >>>>>>> >>>>>>> Just and idea....just...an idea.. >>>>>>> >>>>>>> Best regards. >>>>>>> >>>>>>> -- >>>>>>> Portfolio 2013 >>>>>>> Cinema & TV production >>>>>>> Video Reel >>>>>>> >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to [email protected] >>>>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>>> >>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to [email protected] >>>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>>> -- >>>>> mfg >>>>> >>>>> Markus Cermak >>>>> 3D-Animation Compositing >>>>> >>>>> Leiss Postproduction GmbH >>>>> Adresse: Zirkusgasse 13/4 A-1020 Wien >>>>> Tel: +43/1/218 96 48 >>>>> Fax: +43/1/218 96 48/10 >>>>> Mail: [email protected] >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to [email protected] >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>>> >>>> >>>> -- >>>> Mirko Jankovic >>>> http://www.cgfolio.com/mirko-jankovic >>>> >>>> Need to find freelancers fast? >>>> www.cgfolio.com >>>> >>>> Need some help with rendering an Redshift project? >>>> http://www.gpuoven.com/ >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to [email protected] >>>> with "unsubscribe" in the subject, and reply to confirm. >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] with >>> "unsubscribe" in the subject, and reply to confirm. >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] with >> "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm.
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