For non deforming geometry the new boolean tools are ace. Just be sure you don't have them set as "Render Polygons as Subdivision' in Mantra or similar in Redshift. You'll end up with a garbled mess if you do!
It seems an obvious thing to say but years of doing things the SubD way can makes you forget that NGon's and triangles are fine, you just have to work with them differently. On 23 February 2017 at 07:49, Mirko Jankovic <[email protected]> wrote: > Here what support explained to me. > With 3 indie licences and 3 houdini engine inidie licences you can render > on 6 machines. > Because there is limit of 3 per studio so you buy 3 indie licences and 3 > engines are free. > And with ofc using your own redshift licences you can render on all 6 > machines. > Makes sense? > ᐧ > > On Thu, Feb 23, 2017 at 2:09 AM, phil harbath <[email protected] > > wrote: > >> if you had 2 or 3 copies of indie could you use royal render to render >> over a network or do you need core or FX to do that? >> >> >> Also, I assume you only need 1 copy of Core or FX to render (say X copies >> of Redshift) on X computers on a network. >> >> thanks >> Phil >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > Mirko Jankovic > *http://www.cgfolio.com/mirko-jankovic > <http://www.cgfolio.com/mirko-jankovic>* > > Need to find freelancers fast? > www.cgfolio.com > > Need some help with rendering an Redshift project? > http://www.gpuoven.com/ > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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