Cool, thanks.

MB


> Den 7. marts 2017 klokken 17:18 skrev Oscar Juarez 
> <[email protected]>:
> 
> 
> Nested procedurals, last time I tried it was supported.
> 
> On Tue, Mar 7, 2017 at 4:58 PM, Morten Bartholdy <[email protected]>
> wrote:
> 
> > That is actually a good idea. Do you know if I can have .ass files nested
> > in an .ass file, ie. ICE scattered standins inside the model .ass?
> >
> > MB
> >
> >
> >
> > > Den 7. marts 2017 klokken 16:26 skrev Oscar Juarez <
> > [email protected]>:
> > >
> > >
> > > Maybe for the sake of decoupling softimage completely but depending what
> > > you are rendering (static or moving), you could try to convert this whole
> > > model to an ass file and render that instead of the model itself.
> > >
> > > On Tue, Mar 7, 2017 at 3:58 PM, Morten Bartholdy <[email protected]>
> > > wrote:
> > >
> > > > I have done meticulous step by step troubleshooting going through each
> > ref
> > > > model, eliminating ref model and delta issues and it comes down to a
> > > > particular ref model making the scene crash on the farm. This model
> > renders
> > > > fine from its master scene, so I am guessing some combination of the
> > > > content - large displacements and large numbers of ICE scattered
> > standins
> > > > with high polycount, combined with passes, partitions and overrides
> > make it
> > > > crash, ie. a problem in the scene.
> > > >
> > > > I eventually rebuilt the scene so content and passes are as clean as
> > > > possible, and this scene crashes too.
> > > >
> > > > Incidently if I have done a renderregion and save after that, it will
> > save
> > > > the scene, but Softimage will hang, requiring me to kill it. I am on
> > 2015
> > > > R2 for various reasons - I recall 2015 R2SP2 has a considerable number
> > of
> > > > bugfixes. Could it perhaps be that R2 has a sort of memoryleak?
> > > >
> > > > MB
> > > >
> > > >
> > > > > Den 7. marts 2017 klokken 11:11 skrev Schoenberger <
> > [email protected]>:
> > > > >
> > > > >
> > > > >
> > > > >  |> overrrides and delta data is throwing Arnold off, or XSI off?
> > > > > "Cannot apply Delta Road"
> > > > > "CRASHED in C3DStaticCompArray"
> > > > >
> > > > > Both do not look like Arnold error messages.
> > > > > Arnold does not know anything about deltas. It just asks Soft for the
> > > > final geo.
> > > > >
> > > > >
> > > > > Holger Schönberger
> > > > > technical director
> > > > > The day has 24 hours, if that does not suffice, I will take the night
> > > > >
> > > > >
> > > > >
> > > > >  |> -----Original Message-----
> > > > >  |> From: [email protected]
> > > > >  |> [mailto:[email protected]] On Behalf
> > > > >  |> Of Morten Bartholdy
> > > > >  |> Sent: Monday, March 06, 2017 11:54 AM
> > > > >  |> To: Official Softimage Users Mailing
> > > > >  |> List.https://groups.google.com/forum/#!forum/xsi_list
> > > > >  |> Subject: RE: Need help - Scene crashing on the farm -
> > > > >  |> renders in the UI
> > > > >  |>
> > > > >  |> Thanks Holger,
> > > > >  |>
> > > > >  |> So what you are saying that some combination of content,
> > > > >  |> overrrides and delta data is throwing Arnold off, or XSI off?
> > > > >  |>
> > > > >  |> I made referenced models local but it still crashes.
> > > > >  |>
> > > > >  |> I think I have narrowed the problem down to a particular
> > > > >  |> version of my environment by using a backup of an older
> > > > >  |> version which renders fine.
> > > > >  |>
> > > > >  |> Weird thing is my new environment renders fine in its own
> > > > >  |> scene, but not in the production scene with passes and overrides.
> > > > >  |>
> > > > >  |> Tough one, but thanks for the insight.
> > > > >  |>
> > > > >  |> Cheers
> > > > >
> > > > >
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