I believe this has to do with how your Render Engine is handling sampling/motion blur. Cant speak for Arnold but this is usually the case with Redshift.
On Mon, Mar 27, 2017 at 7:14 PM, Artur W <[email protected]> wrote: > When I setup renders in Maya, the first thing that struck me was, when you > hit render, sometimes, timeline starts to live its own life. It goes > fraction of a frame forwards and then backwards or vice versa. The first > couple of times i was like, WTF is happening? > > It's maya. > > Artur > > 2017-03-28 0:39 GMT+02:00 Anto Matkovic <[email protected]>: > >> You can write them in userPrefs.mel directly, "workingUnitTime" "pal" or >> else, "workingUnitTimeDefault" is able to set default, too. Can't say >> anything about possible consequences :) >> >> >> ------------------------------ >> *From:* Eugene Flormata <[email protected]> >> *To:* Official Softimage Users Mailing List. >> https://groups.google.com/forum/#!forum/xsi_list < >> [email protected]> >> *Sent:* Monday, March 27, 2017 11:37 PM >> *Subject:* Re: maya timeline >> >> ahh I havne't found any settings that changes the fractional numbers >> maybe I'll post in the autodesk forums and get a response next week >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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