And here's a full vop version, using MakeSpaceTransform and picking the object from there. The Gif compression ate the violet color, but MakeSpaceTransform outputs a matrix4 ;) [image: Images intégrées 1]
2017-05-18 20:33 GMT+02:00 Olivier Jeannel <facialdel...@gmail.com>: > Again for the Matrix from obj level : > > In a Wrangle : > matrix m = optransform('/obj/null1'); > @P *=m; > > Found the solution at tokeru : > http://www.tokeru.com/cgwiki/index.php?title=HoudiniVex# > Get_transform_of_objects_with_optransform > > 2017-05-18 20:26 GMT+02:00 Olivier Jeannel <facialdel...@gmail.com>: > >> For the Matrix from Obj level >> http://forums.odforce.net/topic/15262-how-to-get-world-coord >> inates-at-the-geometry-level/ >> There's an opxform_vops.hip to download. >> $out1 = optransform($next); >> The autor uses an "inline" vop, which is new to me, and it has a fat >> documentation :/ >> >> 2017-05-18 19:58 GMT+02:00 Andy Nicholas <a...@andynicholas.com>: >> >>> Yep, I think there’s a sneaky bug in there somewhere. I’ve had it when >>> I’ve got all my objects hidden it still evaluates the DOP network. My >>> suspicion was that it might be related to the bug where Houdini shows an >>> object in the viewport you can’t get rid of. You could try killing the >>> Scene viewport tab and opening a new one. >>> >>> >>> On 18 May 2017, at 16:22, Simon Reeves <si...@simonreeves.com> wrote: >>> >>> Setting the DOP in question to bypass doesn't work for me. <-- I think >>> this should work? >>> >>> On Thu, 18 May 2017 at 12:52 Thomas Volkmann <li...@thomasvolkmann.com> >>> wrote: >>> >>>> I'll be damned!! >>>> >>>> But knowing how to do it now wins over the embarrasment :) >>>> >>>> Thanks a ton! >>>> >>>> >>>> "Andy Chlupka (Goehler)" <lists.andy.goeh...@gmail.com> hat am 18. Mai >>>> 2017 um 13:47 geschrieben: >>>> >>>> >>>> >>>> Hi Thomas, >>>> >>>> see that little red brain at the bottom right corner? Give it a try :D >>>> >>>> Andy >>>> >>>> On 18.05.2017, at 13:45, Thomas Volkmann <li...@thomasvolkmann.com> >>>> wrote: >>>> >>>> Even at the risk of annoying you guys: >>>> >>>> How do I stop a DOP-network from cooking while scrubbing the timeline? >>>> In Softimage I just hide the pointcloud and I am good to go. >>>> Setting the DOP in question to bypass doesn't work for me. >>>> User error I guess... but please shed some light! >>>> >>>> Thanks and cheers, >>>> Thomas >>>> >>>> >>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>> >>> -- >>> Simon Reeves >>> London, UK >>> *si...@simonreeves.com <si...@simonreeves.com>* >>> *www.simonreeves.com <http://www.simonreeves.com/>* >>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk/>* >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >
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