The animator that is exporting the Alembic using Crate from Maya 2017
said the textures don't come export.
The Autodesk Alembic conversion does, is she doing something wrong?
Thanks,
Leoung
On 7/27/2017 3:28 PM, Jonathan Moore wrote:
Crate just tends to be a more predictable pipeline from Maya/Max to
XSI and that's why folk at some large studios have been recompiling it
each year for the new Max and Maya releases.
On 27 July 2017 at 20:22, Leoung O'Young <[email protected]
<mailto:[email protected]>> wrote:
Hi Jonathan,
I have downloaded it but haven't tested it out. We have to rely on
another animator who is supplying us with the Maya 2017 Crate file.
Does Crate do much more than the Autodesk Alembic importer/exporter?
Thanks,
Leoung
On 7/27/2017 3:17 PM, Jonathan Moore wrote:
Leoung, did you get a chance to check out the Crate for Maya 2017
I posted?
On 27 July 2017 at 20:15, Leoung O'Young <[email protected]
<mailto:[email protected]>> wrote:
Hi Sven,
Thanks so much for such a detail explanation. We will test it
out.
Leoung
On 7/27/2017 2:48 PM, Sven Constable wrote:
XSI considers alembic files not as regular external files.
So they are not in the External Files manager. The only
exception is when there are inside a ref model, then the ref
model is external an everything in it.
Regarding relative pathes:
Yes , you can do that using the token [Project Path] in the
alembic path. If you left it blank its actually the same.
XSI will search for the file in the projects root directory
per default. So if the animator puts it in the projects root
folder, the path can be left empty and XSI should find it
too. But probably a subfolder is more suitable. Eg.
"[Project Path]\Alembic-Files\findme.abc" should work, even
without the token.
Sven
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf
Of *Leoung O'Young
*Sent:* Thursday, July 27, 2017 7:03 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Alembic file from Maya to Softimage 2015
HI Sven,
The original Alembic file came from Maya 2017, exported
using the Autodesk Alembic. My animator imported it into
2015 Soft using the Autodesk Alembic and put it into his
Soft scene. He is able to reopen the scene without problems.
He sends the Soft scene file and the Alembic file, and I am
placing it in the same place in the project the animator has
it on his computer. When I open the Soft scene file, it
doesn't know the path to the Alembic file and crashes Soft.
Is there a way of saving the Soft scene so it remembers the
relative path to the Alembic file? It doesn’t show in the
External File manager, which is where we’d expect to fix it
if it was the link to a texture image or something.
Anyone know if Crate can be use in Maya 2017?
Thanks,
Leoung
On 7/27/2017 10:11 AM, Sven Constable wrote:
if it only crashes on other workstations it is probably
not that XSI can't remember the path, because then it
would crash on the same workstation on re-opening as well.
I suspect a mistake in the file path. The abc file might
be accessible from the animators workstation but not
from yours. Or maybe the animator used the crate plugin
for the abc import and it's not installed on your
workstation? Sorry if this sounds obvious.
Sven
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On
Behalf Of *Leoung O'Young
*Sent:* Thursday, July 27, 2017 2:08 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Alembic file from Maya to Softimage 2015
Hi Walter,
Thanks for your reply.
It crashes right after loading, it kicks me right out of
Soft.
I don't think it isn't a security problem because I can
load the scene if my animator remove the link to the
Alembic file.
For it to work I had to put the Alembic file in the root
directory and re-link it. That is a pain. Haven't test
it with Royal Render if I re-link it.
Copy All doesn't do the job.
Thanks,
Leoung
On 7/27/2017 3:52 AM, wavo wrote:
hello Leoung,
when did it crash?! during the loading process or
when softimage trys to build the scenery
in the viewport?
Did you try to merge the saved scene in a fresh new
Scene,
another option mute first the viewport/s and the
merge, if this works check the Alembic-path.
Maybe it can also be a security-problem with the
files, start softimage on the other computer as an
administrator and then try to load the scene .
And last i dont no if softimage saves the alembics
when Externals Files is set to Copy All!
good luck
Walter
Am 7/26/2017 um 5:25 PM schrieb Leoung O'Young:
Sorry, I am probably not putting this correctly.
We can import the ABC file in but when we saved
the scene and open it up on another workstation
it crashes.
It looks like it doesn't remember the path to
the ABC file. Is there a way of saving the scene
so it is in the project file, like how it works
with external files?
Thanks,
Leoung
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