Sorry for the hijack. I had a huge headache getting crate compiled for maya2017 on centos7 but managed. I'll add it to the git On Jul 27, 2017 2:27 PM, "Leoung O'Young" <digim...@digimata.com> wrote:
> The animator that is exporting the Alembic using Crate from Maya 2017 said > the textures don't come export. > The Autodesk Alembic conversion does, is she doing something wrong? > > Thanks, > Leoung > > On 7/27/2017 3:28 PM, Jonathan Moore wrote: > > Crate just tends to be a more predictable pipeline from Maya/Max to XSI > and that's why folk at some large studios have been recompiling it each > year for the new Max and Maya releases. > > On 27 July 2017 at 20:22, Leoung O'Young <digim...@digimata.com> wrote: > >> Hi Jonathan, >> >> I have downloaded it but haven't tested it out. We have to rely on >> another animator who is supplying us with the Maya 2017 Crate file. >> Does Crate do much more than the Autodesk Alembic importer/exporter? >> >> Thanks, >> Leoung >> >> >> On 7/27/2017 3:17 PM, Jonathan Moore wrote: >> >> Leoung, did you get a chance to check out the Crate for Maya 2017 I >> posted? >> >> On 27 July 2017 at 20:15, Leoung O'Young <digim...@digimata.com> wrote: >> >>> Hi Sven, >>> >>> Thanks so much for such a detail explanation. We will test it out. >>> >>> Leoung >>> >>> >>> On 7/27/2017 2:48 PM, Sven Constable wrote: >>> >>> XSI considers alembic files not as regular external files. So they are >>> not in the External Files manager. The only exception is when there are >>> inside a ref model, then the ref model is external an everything in it. >>> >>> Regarding relative pathes: >>> >>> Yes , you can do that using the token [Project Path] in the alembic >>> path. If you left it blank its actually the same. XSI will search for the >>> file in the projects root directory per default. So if the animator puts it >>> in the projects root folder, the path can be left empty and XSI should find >>> it too. But probably a subfolder is more suitable. Eg. "[Project >>> Path]\Alembic-Files\findme.abc" should work, even without the token. >>> >>> Sven >>> >>> >>> >>> >>> >>> *From:* softimage-boun...@listproc.autodesk.com [ >>> mailto:softimage-boun...@listproc.autodesk.com >>> <softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Leoung O'Young >>> *Sent:* Thursday, July 27, 2017 7:03 PM >>> *To:* softimage@listproc.autodesk.com >>> *Subject:* Re: Alembic file from Maya to Softimage 2015 >>> >>> >>> >>> HI Sven, >>> >>> The original Alembic file came from Maya 2017, exported using the >>> Autodesk Alembic. My animator imported it into 2015 Soft using the Autodesk >>> Alembic and put it into his Soft scene. He is able to reopen the scene >>> without problems. He sends the Soft scene file and the Alembic file, and I >>> am placing it in the same place in the project the animator has it on his >>> computer. When I open the Soft scene file, it doesn't know the path to the >>> Alembic file and crashes Soft. >>> Is there a way of saving the Soft scene so it remembers the relative >>> path to the Alembic file? It doesn’t show in the External File manager, >>> which is where we’d expect to fix it if it was the link to a texture image >>> or something. >>> >>> Anyone know if Crate can be use in Maya 2017? >>> >>> Thanks, >>> Leoung >>> >>> >>> On 7/27/2017 10:11 AM, Sven Constable wrote: >>> >>> if it only crashes on other workstations it is probably not that XSI >>> can't remember the path, because then it would crash on the same >>> workstation on re-opening as well. >>> >>> I suspect a mistake in the file path. The abc file might be accessible >>> from the animators workstation but not from yours. Or maybe the animator >>> used the crate plugin for the abc import and it's not installed on your >>> workstation? Sorry if this sounds obvious. >>> >>> Sven >>> >>> >>> >>> *From:* softimage-boun...@listproc.autodesk.com [ >>> mailto:softimage-boun...@listproc.autodesk.com >>> <softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Leoung O'Young >>> *Sent:* Thursday, July 27, 2017 2:08 PM >>> *To:* softimage@listproc.autodesk.com >>> *Subject:* Re: Alembic file from Maya to Softimage 2015 >>> >>> >>> >>> Hi Walter, >>> >>> Thanks for your reply. >>> It crashes right after loading, it kicks me right out of Soft. >>> I don't think it isn't a security problem because I can load the scene >>> if my animator remove the link to the Alembic file. >>> For it to work I had to put the Alembic file in the root directory and >>> re-link it. That is a pain. Haven't test it with Royal Render if I re-link >>> it. >>> Copy All doesn't do the job. >>> >>> Thanks, >>> Leoung >>> >>> On 7/27/2017 3:52 AM, wavo wrote: >>> >>> hello Leoung, >>> >>> when did it crash?! during the loading process or when softimage trys to >>> build the scenery >>> in the viewport? >>> Did you try to merge the saved scene in a fresh new Scene, >>> another option mute first the viewport/s and the merge, if this works >>> check the Alembic-path. >>> Maybe it can also be a security-problem with the files, start softimage >>> on the other computer as an administrator and then try to load the scene . >>> And last i dont no if softimage saves the alembics when Externals Files >>> is set to Copy All! >>> >>> good luck >>> >>> Walter >>> >>> Am 7/26/2017 um 5:25 PM schrieb Leoung O'Young: >>> >>> Sorry, I am probably not putting this correctly. >>> We can import the ABC file in but when we saved the scene and open it up >>> on another workstation it crashes. >>> It looks like it doesn't remember the path to the ABC file. Is there a >>> way of saving the scene so it is in the project file, like how it works >>> with external files? >>> >>> Thanks, >>> Leoung >>> >>> >>> >>> -- >>> >>> >>> *Walter Volbers* >>> Senior Animator >>> >>> *FIFTYEIGHT* 3D >>> Animation & Digital Effects GmbH >>> >>> Kontorhaus Osthafen >>> Lindleystraße 12 >>> 60314 Frankfurt am Main >>> Germany >>> >>> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550> >>> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515> >>> >>> >>> >>> *mailto:w...@fiftyeight.com <w...@fiftyeight.com> >>> http://www.fiftyeight.com <http://www.fiftyeight.com> * >>> >>> -------------------------------------------------------- >>> ESC*58* >>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH >>> >>> >>> *http://www.ESC58.de <http://www.ESC58.de> * >>> >>> >>> >>> >>> >>> >>> ------ >>> >>> Softimage Mailing List. >>> >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >>> "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> >>> >>> >>> >>> ------ >>> >>> Softimage Mailing List. >>> >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >>> "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >>> "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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