Sorry for the hijack.

I had a huge headache getting crate compiled for maya2017 on centos7  but
managed.  I'll add it to the git
On Jul 27, 2017 2:27 PM, "Leoung O'Young" <digim...@digimata.com> wrote:

> The animator that is exporting the Alembic using Crate from Maya 2017 said
> the textures don't come export.
> The Autodesk Alembic conversion does, is she doing something wrong?
>
> Thanks,
> Leoung
>
> On 7/27/2017 3:28 PM, Jonathan Moore wrote:
>
> Crate just tends to be a more predictable pipeline from Maya/Max to XSI
> and that's why folk at some large studios have been recompiling it each
> year for the new Max and Maya releases.
>
> On 27 July 2017 at 20:22, Leoung O'Young <digim...@digimata.com> wrote:
>
>> Hi Jonathan,
>>
>> I have downloaded it but haven't tested it out. We have to rely on
>> another animator who is supplying us with the Maya 2017 Crate file.
>> Does Crate do much more than the Autodesk Alembic importer/exporter?
>>
>> Thanks,
>> Leoung
>>
>>
>> On 7/27/2017 3:17 PM, Jonathan Moore wrote:
>>
>> Leoung, did you get a chance to check out the Crate for Maya 2017 I
>> posted?
>>
>> On 27 July 2017 at 20:15, Leoung O'Young <digim...@digimata.com> wrote:
>>
>>> Hi Sven,
>>>
>>> Thanks so much for such a detail explanation. We will test it out.
>>>
>>> Leoung
>>>
>>>
>>> On 7/27/2017 2:48 PM, Sven Constable wrote:
>>>
>>> XSI considers alembic files not as regular external files. So they are
>>> not in the External Files manager. The only exception is when there are
>>> inside a ref model, then the ref model is external an everything in it.
>>>
>>> Regarding relative pathes:
>>>
>>> Yes , you can do that  using the token [Project Path] in the alembic
>>> path. If you left it blank its actually the same. XSI will search for the
>>> file in the projects root directory per default. So if the animator puts it
>>> in the projects root folder, the path can be left empty and XSI should find
>>> it too. But probably a subfolder is more suitable. Eg. "[Project
>>> Path]\Alembic-Files\findme.abc" should work, even without the token.
>>>
>>> Sven
>>>
>>>
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [
>>> mailto:softimage-boun...@listproc.autodesk.com
>>> <softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Leoung O'Young
>>> *Sent:* Thursday, July 27, 2017 7:03 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Alembic file from Maya to Softimage 2015
>>>
>>>
>>>
>>> HI Sven,
>>>
>>> The original Alembic file came from Maya 2017, exported using the
>>> Autodesk Alembic. My animator imported it into 2015 Soft using the Autodesk
>>> Alembic and put it into his Soft scene. He is able to reopen the scene
>>> without problems. He sends the Soft scene file and the Alembic file, and I
>>> am placing it in the same place in the project the animator has it on his
>>> computer. When I open the Soft scene file, it doesn't know the path to the
>>> Alembic file and crashes Soft.
>>> Is there a way of saving the Soft scene so it remembers the relative
>>> path to the Alembic file? It doesn’t show in the External File manager,
>>> which is where we’d expect to fix it if it was the link to a texture image
>>> or something.
>>>
>>> Anyone know if Crate can be use in Maya 2017?
>>>
>>> Thanks,
>>> Leoung
>>>
>>>
>>> On 7/27/2017 10:11 AM, Sven Constable wrote:
>>>
>>> if it only crashes on other workstations it is probably not that XSI
>>> can't remember the path, because then it would crash on the same
>>> workstation on re-opening as well.
>>>
>>> I suspect a mistake in the file path. The abc file might be accessible
>>> from the animators workstation but not from yours. Or maybe the animator
>>> used the crate plugin for the abc import and it's not installed on your
>>> workstation? Sorry if this sounds obvious.
>>>
>>> Sven
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [
>>> mailto:softimage-boun...@listproc.autodesk.com
>>> <softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Leoung O'Young
>>> *Sent:* Thursday, July 27, 2017 2:08 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Alembic file from Maya to Softimage 2015
>>>
>>>
>>>
>>> Hi Walter,
>>>
>>> Thanks for your reply.
>>> It crashes right after loading, it kicks me right out of Soft.
>>> I don't think it isn't a security problem because I can load the scene
>>> if my animator remove the link to the Alembic file.
>>> For it to work I had to put the Alembic file in the root directory and
>>> re-link it. That is a pain. Haven't test it with Royal Render if I re-link
>>> it.
>>> Copy All doesn't do the job.
>>>
>>> Thanks,
>>> Leoung
>>>
>>> On 7/27/2017 3:52 AM, wavo wrote:
>>>
>>> hello Leoung,
>>>
>>> when did it crash?! during the loading process or when softimage trys to
>>> build the scenery
>>> in the viewport?
>>> Did you try to merge the saved scene in a fresh new Scene,
>>> another option mute first the viewport/s and the merge, if this works
>>> check the Alembic-path.
>>> Maybe it can also be a security-problem with the files, start softimage
>>> on the other computer as an administrator and then try to load the scene .
>>> And last i dont no if softimage saves the alembics when Externals Files
>>> is set to Copy All!
>>>
>>>  good luck
>>>
>>> Walter
>>>
>>> Am 7/26/2017 um 5:25 PM schrieb Leoung O'Young:
>>>
>>> Sorry, I am probably not putting this correctly.
>>> We can import the ABC file in but when we saved the scene and open it up
>>> on another workstation it crashes.
>>> It looks like it doesn't remember the path to the ABC file. Is there a
>>> way of saving the scene so it is in the project file, like how it works
>>> with external files?
>>>
>>> Thanks,
>>> Leoung
>>>
>>>
>>>
>>> --
>>>
>>>
>>> *Walter Volbers*
>>> Senior Animator
>>>
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>>>
>>>
>>>
>>> *mailto:w...@fiftyeight.com <w...@fiftyeight.com>
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>>>
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