In which version of Maya? Joey
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Morten Bartholdy Sent: Tuesday, August 22, 2017 10:42 AM To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list <[email protected]> Subject: Re: Otish - is there a Maya equivalent of XSI's Deform by Curve? Just tried this and got a fatal error and hard crash - gotta love Maya... MB > Den 22. august 2017 klokken 16:01 skrev Toonafish <[email protected]>: > > > I had to do something similar in 2017 a while ago. You have to attach > it to a path via the constrain panel ( constrain > motion paths > > attach to motion path ), and then "....> flow motion path". > > Like Joseph already mentioned, Maya then creates a lattice deformer > that deforms the mesh along the path. > > - Ronald > > On 8/22/2017 15:39, Morten Bartholdy wrote: > > I am on Maya 2016 ext1, and no Curve Warp :( > > > > We are installing Maya 2018 tomorrow, so no biggie. > > Thanks. > > > > Morten > > > > > > > > > > > > Den 22. august 2017 klokken 15:32 skrev Rob Wuijster <[email protected]>: > > > > Just to add, pretty sure this was added in one of the later > > Extension packs of Maya 2016. > > It always amazes me how basic functionality like this is often not > > found in Maya. > > > > Rob > > > > \/-------------\/----------------\/ > > > > On 22-8-2017 15:19, Ponthieux, Joseph G. (LARC-E1A)[LITES II] wrote: > >> Maya has a command called Curve Warp in the Deform menu. It was introduced > >> in Maya 2016 I think. Its fairly similar to SI's Deform by Curve. > >> > >> Joey > >> > >> -----Original Message----- > >> From: [email protected] > >> [[email protected]] On Behalf Of Morten > >> Bartholdy > >> Sent: Tuesday, August 22, 2017 9:09 AM > >> To: Userlist, Softimage <[email protected]> > >> Subject: Otish - is there a Maya equivalent of XSI's Deform by Curve? > >> > >> This place is still the best to ask questions like this, because people > >> here understand, so please bear with me. > >> > >> I am looking for a Maya equivalent to XSI's Deform by Curve, but have > >> found nothing like it. How do people do similar stuff in Maya? > >> > >> Thanks! > >> > >> Morten > >> ------ > >> Softimage Mailing List. > >> To unsubscribe, send a mail to [email protected] > >> with "unsubscribe" in the subject, and reply to confirm. > >> > >> ------ > >> Softimage Mailing List. > >> To unsubscribe, send a mail to [email protected] > >> with "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] with > > "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] with > > "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

