In which version of Maya?

Joey


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Morten Bartholdy
Sent: Tuesday, August 22, 2017 10:42 AM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<[email protected]>
Subject: Re: Otish - is there a Maya equivalent of XSI's Deform by Curve?

Just tried this and got a fatal error and hard crash - gotta love Maya...

MB



> Den 22. august 2017 klokken 16:01 skrev Toonafish <[email protected]>:
> 
> 
> I had to do something similar in 2017 a while ago. You have to attach 
> it to a path via the constrain panel ( constrain > motion paths > 
> attach to motion path ), and then "....> flow motion path".
> 
> Like Joseph already mentioned, Maya then creates a lattice deformer 
> that deforms the mesh along the path.
> 
> - Ronald
> 
> On 8/22/2017 15:39, Morten Bartholdy wrote:
> > I am on Maya 2016 ext1, and no Curve Warp :(
> >
> > We are installing Maya 2018 tomorrow, so no biggie.
> > Thanks.
> >
> > Morten
> >
> >
> >
> >
> >
> > Den 22. august 2017 klokken 15:32 skrev Rob Wuijster <[email protected]>:
> >
> > Just to add, pretty sure this was added in one of the later 
> > Extension packs of Maya 2016.
> > It always amazes me how basic functionality like this is often not 
> > found in Maya.
> >
> > Rob
> >
> > \/-------------\/----------------\/
> >
> > On 22-8-2017 15:19, Ponthieux, Joseph G. (LARC-E1A)[LITES II] wrote:
> >> Maya has a command called Curve Warp in the Deform menu. It was introduced 
> >> in Maya 2016 I think. Its fairly similar to SI's Deform by Curve.
> >>
> >> Joey
> >>
> >> -----Original Message-----
> >> From: [email protected] 
> >> [[email protected]] On Behalf Of Morten 
> >> Bartholdy
> >> Sent: Tuesday, August 22, 2017 9:09 AM
> >> To: Userlist, Softimage <[email protected]>
> >> Subject: Otish - is there a Maya equivalent of XSI's Deform by Curve?
> >>
> >> This place is still the best to ask questions like this, because people 
> >> here understand, so please bear with me.
> >>
> >> I am looking for a Maya equivalent to XSI's Deform by Curve, but have 
> >> found nothing like it. How do people do similar stuff in Maya?
> >>
> >> Thanks!
> >>
> >> Morten
> >> ------
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