I should have mentioned I am on Maya 2016 SP6, due to collaborative compatibility requirements. I think I am looking forward to switching to 2018...
MB > Den 1. februar 2018 klokken 11:35 skrev Martin Yara <[email protected]>: > > > No you're not the only one. And that's one of the main reasons why I work > in Softimage when I can, before exporting to Maya and get crazy again. > > Maya has had these problems since forever. Maya 2016 Extension 2 was > supposed to fix this selection problem, and in that moment after reading > the news I though, finally ! we will be able to select what we actually > want to select ! Which is ironic considering how may years of development > this software has, but so far I've noticed that it is just a little better > than before. > > I haven't had problems like yours at object level, but in component level, > yes. A lot. It doesn't let me select some components and select a near one. > Sometimes I have to try quite a few times to select a simple point. > Another similar problem is that Multi-cut sometimes doesn't let me select a > point to add an edge. It just doesn't let me click. So I have to use the > old split edge tool that isn't anywhere anymore in the GUI but you can call > it by command. And although it isn't as fancy as Multi-cut, at least it > does what I want all the time. Add an edge ! > > The tweak mode is also a nightmare. Probably 5 out of 10 times it doesn't > select the point I want, or doesn't select anything at all. Oh I miss > Softimage's M key. > > Martin > > > > On Thu, Feb 1, 2018 at 7:19 PM, Morten Bartholdy <[email protected]> > wrote: > > > Am I the only one being seriously annoyed by the seeming inaccuracy of > > selection of items in Maya viewports? > > > > I click directly on geometry with plenty of screenspace around, and Maya > > selects an adjacent object. Orbit a bit and dolly in, try again - Maya > > selects another irrelevant adjacent object. Click elsewhere on object I > > want to select, and finally I get to select it. WTF were they thinking? > > > > I find myself selecting adjacent objects and rig elements, making quick > > selection sets (so I can quickly find and unhide them again) and hiding > > them, just to select one particular object. Needless to say it is a massive > > waste of time. > > > > Is there a reason behind this madness or is is something like depth > > sorting inaccuracy or what?? > > > > > > Morten > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

