I don’t think it was a quirk but intendend. :) Even that feature likely felt 
illogical at first, it's intriguing how much thought went into the tiniest bits 
of the GUI.
Btw it was the only feature where a "before-state" was displayed, I think.

Workwise it made sense because switching to a viewmode like Shaded or Textured 
would took some time. Knowing to which viewmode you'll switch was surely an 
advantage.

Besides this, its kinda obvious which viewmodeis currently used because the 
viewport is displaying it already. Therefore, having a label that indicates to 
which viewmode you will switch is more useful. Otherwise it would be redundant 
information. 

I work that way even today (middle click to switch modes) and to be honest I 
would prefer the old way telling me to which viewmode I'll switch. Rather than 
in which viewmode I am currently in.

 

Sven

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Friday, August 30, 2019 11:32 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #384

 

I just fired up my copy of SI3D and can confirm. The viewport title bar shows 
the shading mode that will be activated when clicked, not the current shade 
mode.

SI3D had a lot of those quirks.

Matt

Date: Fri, 30 Aug 2019 14:32:11 +0200 From: “Sven Constable” 
<sixsi_l...@imagefront.de> Subject: RE: Friday Flashback #384 To: "'Official 
Softimage Users Mailing List.

IIRC it was always that way in SI3D and in a few versions of XSI too. 
Indicating which view mode was used before the current mode, so when you middle 
click to switch it will revert to that view mode. Actually quite handy.

Sven

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