It's definitely a quirk. When you launch the application the title bar shows "WIRE" as the shade mode. Which it is. But when you toggle to SHADE mode, it still shows WIRE because that's what'll happen if you click it. In other words, the rules changed. A big no-no because it'll deceive the user. It isn't until the menu is changed again that SHADE or another mode will be displayed.
Example: If you adjust the shade mode of viewport B to be Shaded mode but don't touch viewport A, then both will display WIRE as the mode, but for different reasons. That's the problem. The bug is the initial value is WIRE when it should be something else, OR, change the logic to show the current mode instead of the toggled mode. Matt Date: Sat, 31 Aug 2019 00:46:28 +0200 From: “Sven Constable” <sixsi_l...@imagefront.de> Subject: RE: Friday Flashback #384 To: "'Official Softimage Users Mailing List. I don?t think it was a quirk but intendend. :) Even that feature likely felt illogical at first, it's intriguing how much thought went into the tiniest bits of the GUI. Btw it was the only feature where a “before-state” was displayed, I think. Workwise it made sense because switching to a viewmode like Shaded or Textured would took some time. Knowing to which viewmode you'll switch was surely an advantage. Besides this, its kinda obvious which viewmodeis currently used because the viewport is displaying it already. Therefore, having a label that indicates to which viewmode you will switch is more useful. Otherwise it would be redundant information. I work that way even today (middle click to switch modes) and to be honest I would prefer the old way telling me to which viewmode I'll switch. Rather than in which viewmode I am currently in. Sven ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.