Alright, maybe the word quirk is appropiate, however I'd rather call it  
"unusual but useful". :) I think the initial value after launch (WIRE) was just 
because there was no preassigned state. I agree it might confuse a user at 
first, having two viewports using different shading modes effectively while 
both having "WIRE"in the header. But that was only the case before the first 
switch. After that, all viewports used the "before rule", no?

 

Sven

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Sunday, September 1, 2019 10:25 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #384

 

It's definitely a quirk.

When you launch the application the title bar shows “WIRE” as the shade mode. 
Which it is. But when you toggle to SHADE mode, it still shows WIRE because 
that's what'll happen if you click it. In other words, the rules changed. A big 
no-no because it'll deceive the user. It isn't until the menu is changed again 
that SHADE or another mode will be displayed.

Example:

If you adjust the shade mode of viewport B to be Shaded mode but don't touch 
viewport A, then both will display WIRE as the mode, but for different reasons. 
That's the problem. The bug is the initial value is WIRE when it should be 
something else, OR, change the logic to show the current mode instead of the 
toggled mode.

Matt

Date: Sat, 31 Aug 2019 00:46:28 +0200 From: “Sven Constable” 
<sixsi_l...@imagefront.de> Subject: RE: Friday Flashback #384 To: "'Official 
Softimage Users Mailing List.

I don?t think it was a quirk but intendend. :) Even that feature likely felt 
illogical at first, it's intriguing how much thought went into the tiniest bits 
of the GUI. Btw it was the only feature where a “before-state” was displayed, I 
think.

Workwise it made sense because switching to a viewmode like Shaded or Textured 
would took some time. Knowing to which viewmode you'll switch was surely an 
advantage.

Besides this, its kinda obvious which viewmodeis currently used because the 
viewport is displaying it already. Therefore, having a label that indicates to 
which viewmode you will switch is more useful. Otherwise it would be redundant 
information.

I work that way even today (middle click to switch modes) and to be honest I 
would prefer the old way telling me to which viewmode I'll switch. Rather than 
in which viewmode I am currently in.

Sven

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