On the other hand,  having more than 64 texture/UV sets on a single object
is well. extreme :). I never needed more than a few. A dozen maybe.

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Tuesday, September 3, 2019 10:19 PM
To: Official Softimage Users Mailing List.
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErOz3lccvrWE7C7snOO94pqmTkDnU09wuG-2FkEm7HJQnrZzQY-2B53gQmbgC-2FF9m19y4wNQ520J-2FWrQM4tGWKNMloZtluITcEwX3yKg8ukanaldxje39eDORBRlex-2FNW0Q3mDwar-2FRSgEdIZ-2Bl9G6hd7SOllt1HK7tAnJTRhpBodDZT969SKbEyaw-2Bz1v1EeFcMQBu0jTRf6jLYdRBhzlUURPREwCUbm5hVZgigXuuS3EYG61sY9NFKiVK7VAEiKTlOagg-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuSItIZDWgizpgKwJvPfJIj0JJfdsPUf42-2F3hENuDpqZTS1knSqwKNAfrR4Z-2FXtUdPGrZH-2BeXgpb9Jez39mlPKzRTTKhUL4feAcgyl9EOiv1EHX3D78zlkhxYR4RozqHWzKCKwjnsdpmsl-2FB11k2PRkwfzLqjlyt9oaoIcRktdHZWapqQF24eYOmyyLg-2BmbUx1w-3D
 
Subject: Re: render tree mixer/texture limit

 

Thanks Sven...yeah I determined that must be in and broke it into pieces.
Stinks cause it was the one great feature that made this project really only
possible in Soft..ha ha. Oh well...still couldn't have done it without Soft
so I can't complain too much.

 

On Fri, Aug 30, 2019 at 12:56 PM Sven Constable <sixsi_l...@imagefront.de>
wrote:

I did some tests and it seems to me that there is a limitation regarding the
maximum amount of texture sets per object which is 64 apparently. More than
64 image clips per objects seemed to be ok as well as a lot of mix8color
nodes (I had  ten of them and 72 image clips on that object). As soon as I
hit the 65th texture set, it rendered incorrectly.

 

Not sure if there is a workaround except splitting it in several objects.

 

Sven

 

Heres the scene if someone likes to play with it. 

https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNcheFfpiVb5gBjGpm0Nj5Q4I7hVw843xtQ23aUjuGbpkshpjEl1Iv1pzPIKHGeZG2cGS22RrZ8fhB1hSVxngOZkoXIDmqnFloIDPbbt6Xfob594kax1Qmc4htJMRDcofypRLdQ7P69yWQMkrlu5xpyX5Xds4MiCMi5dVPd3AHEBubeU1ghVdUybKMfU9MxJqv9ZeaLwmEbepwwW5cq-2FytX-2BSK4zB-2BWJuXYcqLZh2-2FafYslvF3YomwHabWxY87whOhxDFd-2BxcpapFnb2IkjmUNNDl8R7iTQaCI4ObdGiOR1zW-2BnXhmIhKUNxqph3-2BMxNx5alllJ8FwVv1tL4aZdZqMG6TGxvM2VFMZtBSn8j9-2BnuDVc-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuSItIZDWgizpgKwJvPfJIj0JJfdsPUf42-2F3hENuDpqZTagALCyB8fH6ueSr2Qd5lcI1pXnTdRya9rR3YQvyYbcuBfG59eNU-2FTcWzqwCAPPhvEnGz-2BNdw1i8rcY5WFRmJAPa9XulOejbWQ6mg-2BqVvxyTCTR0gN9gmCJBUNnW6RB54azPP3C-2Br-2FkWIXEbUW96ML8-3D
 

 

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, August 30, 2019 5:19 AM
To: Softimage List
Subject: render tree mixer/texture limit

 

Hey all...been ages but still here! Weird question but anyone know if the
render tree has a max limit on the number of nodes, 8mixers or textures it
can load beyond any memory issue...just physical "number" limit? I have
about 65+ texture nodes plugged into a stack of mixers and all was working
fantastic but I noticed some are missing and only show up in render if I
unplug a few. So I'm thinking that I've hit some sort of ceiling. I have no
memory issues at all, they're just not there and mysteriously show up if I
cut some out. If there is a limit, anyway to bypass it?

 

Kris

 
<https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNch-2BwSLMAIA8-2B-2Fai7Was5M7NUgkRPlvtBVWECuMBMaQ6RLkkQsPKQsWTDamTO8MR8pff-2F8FLBJc1lH4mNjKS3QK5jHleo-2FyBMsLGgoqi8C705LAotEwnMqH0EncZJxlSCGJCrmYepHs4kROh4y9o-2FleBXA-2BW3-2Fl-2BUose26V0OmAV5ExlHTf9QDtqa9i4U8ac7ry9tg2R77agPz8FEP4GRTI47CPCW6PD6gD5qk1-2BQSetKL3XZ2BxXEVWhSR8EcVbhgYe0a7Ocn9fVvw2kTjkS4fWGozYHbzSzHpUVxhvzUGq9prOOOPZyM-2Bc75mrKASd0YgOziDWRJCtMHlsM-2FVKsHIIuUDDp9rzg4MsQkL2ZMe8I8W5cFtD0iPebMN0shHE4wx_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuSItIZDWgizpgKwJvPfJIj0JJfdsPUf42-2F3hENuDpqZTWRnJdPSmD221ogWSiw9aCT66BLscpvuT7CnpAPcWTWRWucO87FTLKMneJ2-2Bg3Vb34SpJb1-2BOnSWKNUvfaHObw7m2qfBSv11dcXMrNkKUud33FLKfp4S9VH1j5hLdJDPuKWrzVvied6N2BTSG56fXtU-3D
 
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rm0-3D> 

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<https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNch-2BwSLMAIA8-2B-2Fai7Was5M7NUgkRPlvtBVWECuMBMaQ6RLkkQsPKQsWTDamTO8MR8pff-2F8FLBJc1lH4mNjKS3QK5jHleo-2FyBMsLGgoqi8C705LAotEwnMqH0EncZJxlSCGJCrmYepHs4kROh4y9o-2FleBXA-2BW3-2Fl-2BUose26V0OmAV5ExlHTf9QDtqa9i4U8ac7ry9tg2R77agPz8FEP4GRTI47CPCW6PD6gD5qk1-2BQSetKL3XZ2BxXEVWhSR8EcVbhgYe0a7Ocn9fVvw2kTjkS4fWGozYHbzSzHpUVxhvzUGq9prOOOPZyM-2Bc75mrKASd0YgOziDWRJCtMHlsM-2FVKsHIIuUDDp9rzg4MsQkL2ZMe8I8W5cFtD0iPebMN0shHE4wx_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuSItIZDWgizpgKwJvPfJIj0JJfdsPUf42-2F3hENuDpqZTRJxErGhPBc-2BAd-2BF8Uam9b3VCi5f2mAqLx3-2Fj34RDhNoPWm-2F1XBVqNlPOYVfvZJLbUkV9ZLzoQkBpu4KSatJEcy9vPlAqAAXflM-2BSAZ-2BT93GuhioNIzYeVUvxLc3AMkH1iirXcgBywzqjpkFrz6tKFA-3D
 
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KTldZr-2BaU1wWBe-2BSw6GO8zzTFpN9XAerWoWjnjtkBctXsNMZktIKuu6Krz8rBg6f3B0-3D> 

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