Meanwhile with Houdini the files get saved in a proprietary file format 
which are not compatible with other Houdini licenses.  You only get a single 
opportunity (lifetime) to convert your files, and that opportunity requires 
sending your data to side FX to have it done manually by their staff.  If 
you're in that position, then it's likely you'll still be generating new 
content while Side FX works on the transition making for a headache in file 
management.

Not exactly practical, Jordi.

Matt



Date: Sat, 22 Feb 2020 19:22:33 +0000
From: Jordi Bares <[email protected]>
Subject: Re: Bifrost graph - Really trying but it's not happening
To: "Official Softimage Users Mailing List.


Considering the limitations of the indie license in Maya I would not put 
that as an example? for example, with Maya you can only have 1 license per 
studio, with Houdini you have 3 AND these are the full toolset.

Not only that, the Maya indie program seems to be only available for 
Australia, Canada, New Zealand, the UK or the US? which is the reason I 
didn?t even mentioned on my post? it is plain  ridiculous.

jb

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