How do I access the bones of a model so I can move them programatically? Currently I want to be able to control the hands on a clock, but it also seems like this is needed for playing around with ragdoll physics.
- [Soya-user] how to move/rotate bones in soya? Mark Ivey
- Re: [Soya-user] how to move/rotate bones in soya? Sean Lynch
- Re: [Soya-user] how to move/rotate bones in soya? Jan Ciger
- Re: [Soya-user] how to move/rotate bones in so... Mark Ivey
- Re: [Soya-user] how to move/rotate bones i... Jan Ciger
- Re: [Soya-user] how to move/rotate bo... Mark Ivey
- Re: [Soya-user] how to move/rotat... Dusty Phillips
- Re: [Soya-user] how to move/rotat... Jan Ciger
- Re: [Soya-user] how to move/r... Sean Lynch
- Re: [Soya-user] how to move/r... Jan Ciger
- Re: [Soya-user] how to move/r... Sean Lynch
