HELLO DAVID

Yes you were right about the silver being up.  Thats what I meant.

Your 4 look:

Orient Edges
F (RUR'U') F'
F (URU'R') F'

Permute Corners
RU' L'U R'U'L  Niklas (switches two on left)


Orient Corners
(RUR')U(RU2R') sune
(RU2R')U'(RU'R') antisune
(RUR')U(RU'R'U)(RU2R') double sune
(R'U2)(RUR'U')(RUR'U')(RUR'U) R the one you asked about
R U2 R2 U' R2 U' R2 U2 R Bruno

Permute Edges

R2U(RUR'U')R'U'(R'UR')
R2 d (M'U2M) d L2
M2U M2U2 M2U M2
M2U M2U u2 M' E2 M'


COLL is orienting and permuting corners simultaneously.  On Lars
petrus' site, COLL is called "Step 5+6 Index."
On Gilles Roux's site, CLL is called "step 3"
 Some of these algs do not maintain edge orientation.

Whatever you learn, I would advise using something that takes
advantage of Algs that simultaneously Orient/Permute corners.
Learn CLL COLL 
dont mess with OLL


just my 2 cents

Jason kovacic


 In [email protected], "Craig Bouchard"
<[EMAIL PROTECTED]> wrote:
>
> > A few things:
> > 
> > Jason -- when you said gave me that suggestion for F2L, when you say
> "iIf you have a corner pointed up, and its edge is in the U layer",
> you mean that the silver side where I solved the cross is DOWN, and so
> "pointed up" would mean that the silver side of the corner is facing
> up (ie, opposite the silver cross)?
> >>>>>Yes...he was kinda trying to explain some intuitive F2L, add me
> to yahoo or MSN chbouchard777 for yahoo and [EMAIL PROTECTED] for MSN
> 
> >    
> >   Also; you gave me the sune, antisune, doublesune, and bruno
> patterns.. i'm not familiar with what those are. I don't suppose it
> will be difficult to look them up, but these are definetely ones I
> should memorize?
> >>>>>Umm...its a good start to a 4LLL...they would be good...
> 
> 
> > 
> >   I also don't know what COLL is.
> >>>>>COLL is a term for a set of algorithms that some people use. A
> more advanced method...it orients and permutes the corners in one
> algorithm...
> 
> >    
> >   Craig -- I will definetely check out that link for the method for
> F2L, b/c I don't think it would be enjoyable to memorize 41
> algorithms. Also, you said that my last step (orient edges) is
> redundant. However, I think I should have been more specific. When I
> said that my method is:
> > 
> > ">   -Cross
> > >   -Permute corners
> > >   -Orient corners
> > >   -Permute edges
> > >   -(Orient edges; i almost never have situations where the edges are
> > in the right place but oriented wrong)"
> >    
> >   I mean, by cross, that the cross is solved on the yellow side
> only.. that is, I will have yellow pieces in all 4 spots, but they
> won't necessarily be the correct ones. Don't ask why, but I learned
> this part of my method specifically off of a website somewhere, and it
> seems to work. I have 2 algs for "solving" the cross -- how many do I
> actually need, to truly solve the cross? Where can I get them?
> >>>>>When you solve the cross on top, that is orienting the
> edges...and there are 3 algorithms you need to learn to always do this
> in 1 step...most likely you have 2 algorithms, and for the case where
> all 4 edges are wrong you execute an algorithm twice...
> 
> >    
> >   Later you said that there are 18 algs I should learn for LL; there
> are a million sites that offer huge lists of algs, but they offer so
> many algs on each page that I simply don't know which ones to learn.
> Where can I get these 18 so that I can commit them to memory?
> >>>>>Yes, well I was wrong...its only 17...but I understand what you
> mean...there are a lot of sites out there...I will compile a list of
> the ones you need for the 4LLL...and send them to you...
> 
> >    
> >   I will try to deconstruct my algs.
> >>>>>Thats good...it helps... 
>    
> >   Thanks to the many people who have responded! I'm sure I'll have
> many more questions later. -_-
> >    
> >   David
> 
> No Problem...thats what we're here for right???
> 
> Craig
>






 
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