I think that simplicity is important for a beginners method

With OE PC OC PE, there are only 


> > Two algs for OE
> > One alg for PC (LU'R'UL'U'RU2)
> > Sune and Antisune for OC (but consider adding double Sune and
Bruno) and maybe also add R'U2(RUR'U')(RUR'U')(RUR'UR)
> > Four algs for PE or just two 3 cycles (perhaps repeated)

FOR OC, sune and antisune are great, because they don't mess with the
permutation of the corners.  ALSO it is very important to remember
that you only need to turn the R and U sides of the cube for sune and
antisune.  This is very easy for a beginner.  I teach using RURU' and
URU'R' to do F2l, also 2 gen.

Its harder to learn R'FRB'R'F'RB and its inverse than Sune and
Antisune.  And these algs switch corner positions.


Jason Kovacic



PS;; EVAN, I really like your idea to orient all pieces of cross on
opposite side before insertion.  I now use this method to teach people
the cross (2 people so far)







--- In [email protected], Evan Gates
<[EMAIL PROTECTED]> wrote:
>
> Out of curiosity, why do most beginner methods have permuting
corners before
> orienting?  I find that it's much easier to recognize and teach which
> corners need to be switched when the corners are already oriented;
it also
> leads into the normal 3 and 2 look last layers better.  When I first
learned
> a four look last layer I did OE PC OC PE just because that was the way I
> found it, but I now teach people OE OC PC PE.  Just curious as to if
there
> is a specific reason, or if it's just because that was they way that
it has
> been done.
> 
> -Evan
> 
> Until next time, Happy Cubing
> http://www.deepcube.net
> 
> 
> On 2/7/06, Mike Bennett <[EMAIL PROTECTED]> wrote:
> >
> > Using that same method, you should be able to average well under 100
> > moves.
> > Even on the worst case scenario, 100 moves would be pushing it.
> >
> > Two algs for OE
> > One alg for PC (LU'R'UL'U'RU2)
> > Sune and Antisune for OC (but consider adding double Sune and Bruno)
> > Four algs for PE or just two 3 cycles (perhaps repeated)
> >
> > Using a slower and longer way to orient corners, I was averaging
under 100
> > moves, and was averaging far under a minute for a while.  In fact,
I just
> > took an average without warming up and the slowest time was 38.95.
 I only
> > used Sune/Anitsune for OC and only used 3 edge cycles to permute
edges.
> >
> > Under 2 minutes should be an easy goal for your teacher with not
too much
> > effort.  He ought to be plenty hooked by then. :)
> >
> > -Mike
> >
> >
> > [Non-text portions of this message have been removed]
> >
> >
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