Yes, no parity problem. It's the method I currently use. And if I'm not mistaken it's the Danny Dedmore's solution. I reached 2mins 57secs with this method (which is an eternity, I know).
Emanuele --- In [email protected], "skeneegee" <[EMAIL PROTECTED]> wrote: > > Ive done it like this for a long time, > > 1 solve U and D centers > 2 solve all corners > 3 solve U and D edges > 4 solve d edges > 5 solve u edges > 6 remaining centers > > No pairities, but I'm not very fast with it (or the main way for that > matter) > > -mike > > > > > --- In [email protected], JohnLouis Louis > <pjlmem@> wrote: > > > > From www.speedcubing.com I got a method for4*4*4 as follows > > 1. solve the top layer centers > > 2. solve the top layer cornors > > 3. solve the top layer edges > > 4. solve the middle layer edges > > 5. solve bottom layer cornors > > 6. solve bottomlayer edges > > 7. solve the remaining centers > > Is it cage method ? Is anyone following the above method? > If so what is the best timing ? won't we get pairity in this method ? > > Before trying, I like to get your expert opinion. Plz > share your experiences with this method. > > > > J.Bernett Orlando > > > > > > > > --------------------------------- > > Jiyo cricket on Yahoo! India cricket > > Yahoo! Messenger Mobile Stay in touch with your buddies all the time. > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
