baggins wrote: 
> Enabling port 3483 udp has no effect.
> Only after enabling 3483 tcp is client-B found on the 'Material'
> interface and client-B also shows up on the Default interface...

3483 UDP is ONLY used for the broadcast packet at the start. So when it
is blocked at LMS end - Players will not find LMS and LMS will not find
players.
3483 TCP is essential for the communication it is used for slimproto
between player and LMS.


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