bpa wrote: > 3483 UDP is ONLY used for the broadcast packet at the start. So when it > is blocked at LMS end - Players will not find LMS and LMS will not find > players. > 3483 TCP is essential for the communication it is used for slimproto > between player and LMS.
Thanks for the clarification. I did another test as follows: Disabled 3483 UDP on LMS-B, restarted LMS-B. Cleared browser cache. Accessed LMS-B with the Default interface: all players visible. Accessed LMS-B with the Material interface: only client-B visible. How can it be that all clients that have been setup to connect to LMS-A still show up with the Default interface in LMS-B? Also: why is it that there is a different result with the Default or Material interface. I would have thought that a skin would make no difference on how clients connect to the server? :confused: ------------------------------------------------------------------------ baggins's Profile: http://forums.slimdevices.com/member.php?userid=63843 View this thread: http://forums.slimdevices.com/showthread.php?t=109914 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
