Le samedi 12 janvier 2008, Michal 'vorner' Vaner a écrit : > Hello > > On Sat, Jan 12, 2008 at 12:21:43AM +0100, Torsten Grote wrote: > > we concentrate on One-to-One gaming, since MUG will need server support. > > Is it really needed? A gaming support on server? Couldn't this be done > trough ordinary MUC? > > > http://www.cs.uni-potsdam.de/~tgrote/xep/game-support.html > > Just few notes here, may or may not be useful. > > Discovering: > Wouldn't it make sense use service disco to get supported/ongoing games > too? (add items supported-games and ongoing-games to item list, and their > sub-lists as games, for example) > > It seems to me defining new protocol for discovering is not needed, if > there is a generic one.
I agree that the discovering should simply be done by adding gname namespaces to the feature list of the disco : Arguments: - It would benefit of the XEP-0115 (caps) - Games anyway require specific support in the client, so the client probably already know the name of the game it it support it. Long time ago I also thought about a way of running external application from the messaging client. (Let's suppose the tic-tac-toe game is a stand alone, xmpp-enabled application) http://kopete.kde.org/protocol/invitation.html And the fact that namespaces are in the #disco would help such protocol, most probably. -- Olivier
signature.asc
Description: This is a digitally signed message part.
