Le samedi 12 janvier 2008, Michal 'vorner' Vaner a écrit :
> Hello
>
> On Sat, Jan 12, 2008 at 12:21:43AM +0100, Torsten Grote wrote:
> > we concentrate on One-to-One gaming, since MUG will need server support.
>
> Is it really needed? A gaming support on server? Couldn't this be done
> trough ordinary MUC?
>
> > http://www.cs.uni-potsdam.de/~tgrote/xep/game-support.html
>
> Just few notes here, may or may not be useful.
>
> Discovering:
> Wouldn't it make sense use service disco to get supported/ongoing games
> too? (add items supported-games and ongoing-games to item list, and their
> sub-lists as games, for example)
>
> It seems to me defining new protocol for discovering is not needed, if
> there is a generic one.

I agree that the discovering should simply be done by adding gname namespaces 
to the feature list of the disco :

Arguments:

- It would benefit of the XEP-0115 (caps)
- Games anyway require specific support in the client, so the client probably 
already know the name of the game it it support it.

Long time ago I also thought about a way of running external application from 
the messaging client. (Let's suppose the tic-tac-toe game is a stand alone, 
xmpp-enabled application) 
http://kopete.kde.org/protocol/invitation.html
And the fact that namespaces are in the #disco would help such protocol, most 
probably.

-- 
Olivier

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