Hi,

I wrote 2 unanswered emails about this XEP proposal, one about the
fact the quickstart can be improved, hence skipping one step and also
sending a lot less unecessary data (basically all the <features/>) in
"quickstart mode" as we could consider the initiating entity already
"registered" its authentication "path" during a previous connection;
and one about stream resumption, which I think is slightly
contradictory to XEP-0198.

So as I think they may have been "lost" amongst the many emails on the
list, I allow myself to up this. :-)
Thanks.

Jehan

2011/8/13 Jehan Pagès <[email protected]>:
> Hi,
>
> On Thu, Aug 11, 2011 at 10:46 AM, Waqas Hussain <[email protected]> wrote:
>> On Thu, Aug 11, 2011 at 2:28 AM, XMPP Extensions Editor <[email protected]> 
>> wrote:
>>> The XMPP Extensions Editor has received a proposal for a new XEP.
>>>
>>> Title: XMPP Quickstart
>>>
>>> Abstract: This document defines methods for speeding the process of 
>>> connecting or reconnecting to an XMPP.
>>>
>>> URL: http://www.xmpp.org/extensions/inbox/quickstart.html
>>>
>
> I find this XEP very interesting. I would typically use this in
> "simple" web implementations where I cannot keep a live client
> connection, hence do often short connections.
>
>>> The XMPP Council will decide at its next meeting whether to accept this 
>>> proposal as an official XEP.
>>>
>>>
>>
>> Example 1 doesn't take things to their logical extreme.
>>
>> STEP 1 can be merged with the TLS ClientHello message.
>> STEP 4 can be merged with the server's TLS Finished message.
>> STEP 5 can be merged with the client's TLS Finished message.
>> STEP 9 can be merged with STEP 7.
>> If the server handles it just right, STEP 8 and 10 could be merged
>> into one TCP packet (in response to 7+9).
>>
>> If you are not negotiating TLS in the middle, you can start a stream,
>> do PLAIN or ANONYMOUS login, request roster, set presence, join a
>> chatroom, and send messages, all in the first TCP packet. This makes
>> legacy SSL somewhat attractive. The same can be done with BOSH, if you
>> skip the stream restart on SASL (which virtually all existing clients
>> do?).
>>
>> Moving on...
>>
>> Does the client even need to pay attention to the pipelining stream
>> feature? When connecting to any server, it can first attempt to use
>> full pipelining. If that fails, it can simply reconnect without
>> pipelining. It can cache the failures. It would need to do this even
>> if the server indicates it can support pipelining, as the server may
>> be lying/buggy and e.g., might not support merging TLS negotiation and
>> XMPP data in the same TCP packet.
>>
>> Looking at Example 1 closely, the client pipelined <starttls/> before
>> looking at the stream feature, so what's the stream feature for? Is
>> the client expected to not pipeline unless it has seen the feature in
>> a previous connection to the host? Why? Given that the failure case is
>> harmless, and that pipelining might work on many existing servers, why
>> wouldn't it want to use it on first connect? Would using it violate
>> any specification?
>
> Actually I think it can be very interesting to have done a "normal"
> connection first (where you saw that pipelining feature), in order to
> further optimize any further connections. Hence the client could
> already know what are the features of the server, what will be the one
> it will want to negotiate, and in which order.
> In particular, you know there is TLS, which SASL mechanism you will
> want to use, if there is compression, and if so, which compression
> scheme to use, and so on. What we "earn" here is that, first of all,
> the server would never have to send its list of features and the
> client would thus never have to process it (even if it skips it when
> it sees it while pipelining, that's still useless processing in the
> "quickstart" use case).
> For instance, in the example 1, because you have done once the whole
> normal negotiation and you saw that the server supports pipelining,
> you cache that next time you will "quickstart" with TLS+SASL
> SCRAM-SHA1+bind. So the example could be like this:
>
> STEP 1: *same*
> C: <stream:stream
>     from='[email protected]'
>     to='im.example.com'
>     version='1.0'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'>
>   <starttls xmlns='urn:ietf:params:xml:ns:xmpp-tls'/>
>
> STEP 2: *no need to send features. That's a lot "thinner" packet!*
> S: <proceed xmlns='urn:ietf:params:xml:ns:xmpp-tls'/>
>
> STEP 3: *same*
> [client and server complete TLS negotiation over the existing TCP connection]
>
> STEP 4: *your example was somewhat "bad"! The initiating identity has
> to restart the stream, not the receiving one (cf. RFC 6120), though we
> could imagine in quickstart, it does not matter much.*
> C: <stream:stream
>     from='[email protected]'
>     to='im.example.com'
>     version='1.0'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'>
>   <auth xmlns="urn:ietf:params:xml:ns:xmpp-sasl"
>         mechanism="SCRAM-SHA-1">
> biwsbj1qdWxpZXQscj1vTXNUQUF3QUFBQU1BQUFBTlAwVEFBQUFBQUJQVTBBQQ==
>   </auth>
>
> STEP 5: *server restarts as well and directly responds the SASL auth,
> no features!*
> S: <stream:stream
>     from='im.example.com'
>     id='vgKi/bkYME8OAj4rlXMkpucAqe4='
>     to='[email protected]'
>     version='1.0'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'>
> <challenge xmlns="urn:ietf:params:xml:ns:xmpp-sasl">
>     cj1vTXNUQUF3QUFBQU1BQUFBTlAwVEFBQUFBQUJQVTBBQWUxMjQ2OTViLTY5Y
>     TktNGRlNi05YzMwLWI1MWIzODA4YzU5ZSxzPU5qaGtZVE0wTURndE5HWTBaaT
>     AwTmpkbUxUa3hNbVV0TkRsbU5UTm1ORE5rTURNeixpPTQwOTY=
>   </challenge>
>
> STEP 6:
> C: <response xmlns="urn:ietf:params:xml:ns:xmpp-sasl">
>     Yz1iaXdzLHI9b01zVEFBd0FBQUFNQUFBQU5QMFRBQUFBQUFCUFUwQUFlMTI0N
>     jk1Yi02OWE5LTRkZTYtOWMzMC1iNTFiMzgwOGM1OWUscD1VQTU3dE0vU3ZwQV
>     RCa0gyRlhzMFdEWHZKWXc9
>   </response>
>
> STEP 7: *ok here the server could restart the stream because it knows
> first the success of the negotiation (but it does not change much. It
> could restart its side at step 9). Still no features sent!*
> S: <success xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>
>     dj1wTk5ERlZFUXh1WHhDb1NFaVc4R0VaKzFSU289
>   </success>
>   <stream:stream
>     from='im.example.com'
>     id='gPybzaOzBmaADgxKXu9UClbprp0='
>     to='[email protected]'
>     version='1.0'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'>
>
> STEP 8:
> C: <stream:stream
>     from='[email protected]'
>     to='im.example.com'
>     version='1.0'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'>
>   <iq id='yhc13a95' type='set'>
>     <bind xmlns='urn:ietf:params:xml:ns:xmpp-bind'>
>       <resource>balcony</resource>
>     </bind>
>   </iq>
>
> STEP 9:
> S: <iq id='yhc13a95' type='result'>
>     <bind xmlns='urn:ietf:params:xml:ns:xmpp-bind'>
>       <jid>
>         [email protected]/balcony
>       </jid>
>     </bind>
>   </iq>
>
> So here we have 1 step less and in particular, the server never sends
> any features, which spare some useless data processing on both side.
>
> NOTE: actually if the client is *sure* the authentication will work,
> it can merge steps 6 and 8. As a consequence, the server can merge 7
> and 9, saving, in all, 2 additional round trips! The whole process
> would be only 7 roundtrips. Of course the downside of this is that a
> failed authentication cannot be saved (as you already sent "wrongly"
> the restarted stream headers, which would hence make a stream error,
> and a stream must re-negotiated from the start). I would say that
> could be 2 cases:
> 1/ if the client is user-driven, then you might want to do the 9-steps
> process. Indeed in case of auth-error, you might want to pop-up the
> user and ask him to type again its password to retry authentication
> without having to redo the whole negotiation.
> 2/ if the client is a bot, you can just imagine that a failed
> negotiation has no solution right now. So you do the 7-steps process
> by assuming it will go all right.
>
> So I guess you provided the stream features here because RFC-6120
> writes that the receiving entity MUST send a <features/>. But as we
> are in a special case of quickstart stream, we could imagine new
> characteristics, couldn't we?
>
> Actually I think the more logical would be to have a dedicated stream
> attribute prefixed by the pipelining namespace. Then if the client
> wants to pipeline, it adds this attribute to its initial stream
> header:
> <stream:stream
>     from='[email protected]'
>     to='im.example.com'
>     version='1.0'
>     pipe:pipeline='true'
>     xml:lang='en'
>     xmlns='jabber:client'
>     xmlns:stream='http://etherx.jabber.org/streams'
>     xmlns:pipe='urn:xmpp:pipelining:0'>
>
> Then the server knows for sure it is in "pipeline" mode and does not
> need to send any features, hence saving many roundtrips (up to 9 steps
> in our example!) and much processing of features. In any other case,
> the server can "guess" the client is trying to pipeline (by checking
> how many "commands" are in the single first TCP packet), but that
> implies first to check at the lower (TCP) level (which I don't find
> nice here), and second it implies that 2 commands in a single TCP
> packet are necessarily an attempt to pipeline while nothing forbids an
> entity to have several commands in a single packet, or at the opposite
> "break" into several packets (that's how TCP works after all). So as
> this is in fact not necessarily true, that makes pipelining either
> limited or unreliable. With an additional stream attribute here, we
> make this reliable, hence we allow additional optimizations (like
> removing all the <features/>).
>
> What do you think? This way, I think this would make such a feature
> extremely more interesting.
>
> Jehan
>

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