Suggestion from Ferdinand has fixed the rendering:
in src/core/renderer/StelQGLViewport.hpp, line 102 (StelQGLViewport
constructor), replace fboDisabled(false) with fboDisabled(true)

Incidentally glxinfo reports that GL_EXT_framebuffer_object is
supported, I guess this is a different feature from FBOs in
Stellarium?

Thanks,
Thomas

On 2 September 2012 19:54, Thomas Morris <tom.s.mor...@gmail.com> wrote:
> Hi,
>
> I'm running the current head of trunk on linux/Ubuntu 10.04.
> Log/screenshot attached.
> I'll try the last release.
>
> Thanks,
> Thomas

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Stellarium-pubdevel mailing list
Stellarium-pubdevel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel

Reply via email to