I couldn't reproduce this but it might be fixed now: I noticed from the log that GL2 backend is used with GL 2.0 . GL2 backend actually requires 2.1, but it didn't fall back to GL1, only printed a warning.
I fixed this. It's now committed to trunk. On 9/6/12, Ferdinand Majerech <kiithsa...@gmail.com> wrote: > I don't know about the splash screen (not having any issues there), > but will try to look if I can reproduce that GL error. > > Are there any other configs you can reproduce this (both splash screen > and GL error) on? > > (I don't think catalogue loading is related?). > > On 9/6/12, Barry Gerdes <barrygas...@hotmail.com> wrote: >> >> Hi >> Build 5592 now appears to run OK in release mode in Windows. However the >> splash screen only flashes on for fraction of a second before the rest of >> the loading takes place. This was present in the last four builds that >> only >> worked in Debug mode >> >> Here is the log file: Note Star catalogue 8 has stopped loading again. >> >> 2012-09-06T09:08:09 >> Windows XP >> Compiled using MinGW GCC 4.6.2 >> Qt runtime version: 4.8.2 >> Qt compilation version: 4.8.2 >> Addressing mode: 32-bit >> Total memory: 1526 MB (unreliable) >> Total virtual memory: 2047 MB (unreliable) >> Physical memory in use: 50% >> Processor speed: 1862 MHz >> Processor name: Intel(R) Celeron(R) CPU 540 @ 1.86GHz >> E:\msys\home\Barry\stellarium\stellarium.exe >> ------------------------------------------------------- >> [ This is Stellarium 0.12.0 - http://www.stellarium.org ] >> [ Copyright (C) 2000-2012 Fabien Chereau et al ] >> ------------------------------------------------------- >> Writing log file to: "E:/Documents and Settings/Barry/Application >> Data/Stellarium/log.txt" >> File search paths: >> 0 . "E:\Documents and Settings\Barry\Application Data\Stellarium" >> 1 . "." >> Attempting to use an existing older config file. >> Config file is: "E:\Documents and Settings\Barry\Application >> Data\Stellarium/config.ini" >> Going to initialize the OpenGL 2 renderer >> OpenGL supported version: "2.0.0 - Build 7.15.10.5218" >> Qt GL paint engine is: "OpenGL2" >> StelQGL2Renderer::init : StelQGL2Renderer needs OpenGL 2.1 or OpenGL ES >> 2.0 >> >> GL vendor is "Intel" >> GL renderer is "Intel 965/963 Graphics Media Accelerator" >> QGLShader::link: "No errors." >> Log of the compilation of builtin shader " plainShader " : "No errors." >> QGLShader::link: "No errors." >> Log of the compilation of builtin shader " colorShader " : "No errors." >> QGLShader::link: "No errors." >> Log of the compilation of builtin shader " textureShader " : "No errors." >> QGLShader::link: "No errors." >> Log of the compilation of builtin shader " colorTextureShader " : "No >> errors." >> QGLShader::link: "No errors." >> QGLShader::link: "No errors." >> Cache directory is: "E:\Documents and Settings\Barry\Local >> Settings\Application Data\stellarium\stellarium\cache" >> Sky language is "en_AU" >> Application language is "en_AU" >> Loading Solar System data ... >> Loaded 285 / 285 planet orbits from "E:\Documents and >> Settings\Barry\Application Data\Stellarium/data/ssystem.ini" >> Loading star data ... >> "Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013" >> "Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999" >> "Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416" >> "Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064" >> "Loading "E:\Documents and Settings\Barry\Application >> Data\Stellarium/stars/default/stars_4_1v0_0.cat": 4_1v0_0; 1725497" >> "Loading "E:\Documents and Settings\Barry\Application >> Data\Stellarium/stars/default/stars_5_2v0_0.cat": 5_2v0_0; 7669011" >> "Loading "E:\Documents and Settings\Barry\Application >> Data\Stellarium/stars/default/stars_6_2v0_0.cat": 6_2v0_0; 26615233" >> "Loading "E:\Documents and Settings\Barry\Application >> Data\Stellarium/stars/default/stars_7_2v0_0.cat": 7_2v0_0; 57826266" >> ERROR: SpecialZoneArray( 8 )::SpecialZoneArray: QFile( "E:/Documents and >> Settings/Barry/Application >> Data/Stellarium/stars/default/stars_8_2v0_0.cat" >> .map( 5242912 , 701538504 ) failed: "Not enough storage is available to >> process this command." >> "Loading "E:\Documents and Settings\Barry\Application >> Data\Stellarium/stars/default/stars_8_2v0_0.cat": 8_2v0_0; - >> initialization >> failed" >> Finished loading star catalogue data, max_geodesic_level: 7 >> navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 >> Loaded 10051 NGC records >> Loading NGC name data ... >> Loaded 222 / 222 NGC name records successfully >> Loading star names from "./skycultures/western/star_names.fab" >> Loaded 230 / 230 common star names >> Loading star names from "./stars/default/name.fab" >> Loaded 3215 / 4359 scientific star names >> Loaded 88 / 88 constellation records successfully for culture "western" >> Loaded 85 / 85 constellation art records successfully for culture >> "western" >> >> Loaded 89 / 89 constellation names >> Loading constellation boundary data ... >> Loaded 782 constellation boundary segments >> Not using any viewport effect >> Creating GUI ... >> Loaded plugin "AngleMeasure" . >> AngleMeasure plugin - press control-A to toggle angle measure mode >> Loaded plugin "CompassMarks" . >> CompassMarks plugin - press control-C to toggle compass marks >> Loaded plugin "LogBook" . >> LogBook plugin - press Command-L to toggle Log Book view mode. Press >> ALT-L >> for configuration. >> LogBook opened the database successfully. >> Loaded plugin "Observability" . >> init called for Observability >> Loaded plugin "Oculars" . >> Ocular plugin - press Command-O to toggle eyepiece view mode. Press ALT-o >> for configuration. >> Oculars::validateIniFile ocular.ini exists at: "E:\Documents and >> Settings\Barry\Application Data\Stellarium/modules/Oculars/ocular.ini" . >> Checking version... >> Oculars::validateIniFile found existing ini file version 2 >> Loaded plugin "Satellites" . >> Satellites::getJsonFileVersion() version from file: "0.7.2" >> Satellites::init using satellite.json file: "E:\Documents and >> Settings\Barry\Application >> Data\Stellarium/modules/Satellites/satellites.json" >> Satellite has invalid orbit: "OPS 8180 (RADCAT)" >> Loaded plugin "SolarSystemEditor" . >> Using the ssystem.ini file that already exists in the user directory... >> Loaded plugin "TelescopeControl" . >> TelescopeControl::loadTelescopes(): No telescopes loaded. File is >> missing: >> "E:\Documents and Settings\Barry\Application >> Data\Stellarium/modules/TelescopeControl/telescopes.json" >> Loaded plugin "TextUserInterface" . >> Loaded plugin "TimeZoneConfiguration" . >> Build log after adding a Mat4d transform shader: "No errors." >> Build log after adding a stereographic projection shader: "No errors." >> QGLShader::link: "No errors." >> QGLShader::link: "No errors." >> Simple planet shader build log: "No errors." >> QGLShader::link: "No errors." >> Shadow planet shader build log: "No errors." >> Using vertex shader for atmosphere rendering. >> QGLShader::link: "No errors." >> Atmosphere shader build log: "No errors." >> QGLShader::link: "No errors." >> QGLShader::link: "No errors." >> QGLShader::link: "No errors." >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> Satellites: starting update... >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> Unloaded plugin "TimeZoneConfiguration" . >> Unloaded plugin "TextUserInterface" . >> Unloaded plugin "TelescopeControl" . >> Unloaded plugin "SolarSystemEditor" . >> Unloaded plugin "Satellites" . >> Unloaded plugin "Oculars" . >> Unloaded plugin "Observability" . >> Unloaded plugin "LogBook" . >> Unloaded plugin "CompassMarks" . >> Unloaded plugin "AngleMeasure" . >> OpenGL error detected at "drawWindow() start" : "GL_INVALID_ENUM" >> Downloaded 0 files (0 kbytes) in a session of 40.531 sec (average of 0 >> kB/s >> + 0 files from cache (0 kB)). >> >> >> Barry Gerdes >> Beaumont Hills Observatory >> S 33' 41' 44" E 150' 56' 32" >> >> >> >>> Date: Tue, 4 Sep 2012 20:24:58 +0200 >>> From: kiithsa...@gmail.com >>> To: stellarium-pubdevel@lists.sourceforge.net >>> Subject: Re: [Stellarium-pubdevel] Intel GMA 945 doesn't render any >>> stars/galaxies >>> >>> I pushed a fix to the glexperiment branch: >>> >>> https://code.launchpad.net/~kiithsacmp/stellarium/glexperiment >>> >>> It disables FBOs if a combination of Mesa + older-than-sandyBridge >>> Intel GPU is detected. >>> >>> >>> On 9/4/12, Ferdinand Majerech <kiithsa...@gmail.com> wrote: >>> > Stellarium currently uses FBOs through QGL (this has not >>> > changed with the refactor). >>> > >>> > Most likely there's either a bug in QGL or in the driver. >>> > (AFAIK Mesa drivers for pre-SandyBridge Intel GPUs are quite buggy). >>> > >>> > I think we could blacklist (based on >>> > http://feedback.wildfiregames.com/report/opengl/) FBO usage for these >>> > GPU/driver combinations. >>> > (FBOs are not used for any features - they are used for drawing >>> > partial >>> > frame drawing to increase responsivity when FPS is low) >>> > >>> > >>> > >>> > On 9/4/12, Thomas Morris <tom.s.mor...@gmail.com> wrote: >>> >> Suggestion from Ferdinand has fixed the rendering: >>> >> in src/core/renderer/StelQGLViewport.hpp, line 102 (StelQGLViewport >>> >> constructor), replace fboDisabled(false) with fboDisabled(true) >>> >> >>> >> Incidentally glxinfo reports that GL_EXT_framebuffer_object is >>> >> supported, I guess this is a different feature from FBOs in >>> >> Stellarium? >>> >> >>> >> Thanks, >>> >> Thomas >>> >> >>> >> On 2 September 2012 19:54, Thomas Morris <tom.s.mor...@gmail.com> >>> >> wrote: >>> >>> Hi, >>> >>> >>> >>> I'm running the current head of trunk on linux/Ubuntu 10.04. >>> >>> Log/screenshot attached. >>> >>> I'll try the last release. >>> >>> >>> >>> Thanks, >>> >>> Thomas >>> >> >>> >> ------------------------------------------------------------------------------ >>> >> Live Security Virtual Conference >>> >> Exclusive live event will cover all the ways today's security and >>> >> threat landscape has changed and how IT managers can respond. >>> >> Discussions >>> >> will include endpoint security, mobile security and the latest in >>> >> malware >>> >> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ >>> >> _______________________________________________ >>> >> Stellarium-pubdevel mailing list >>> >> Stellarium-pubdevel@lists.sourceforge.net >>> >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >>> >> >>> > >>> >>> ------------------------------------------------------------------------------ >>> Live Security Virtual Conference >>> Exclusive live event will cover all the ways today's security and >>> threat landscape has changed and how IT managers can respond. >>> Discussions >>> >>> will include endpoint security, mobile security and the latest in >>> malware >>> >>> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ >>> _______________________________________________ >>> Stellarium-pubdevel mailing list >>> Stellarium-pubdevel@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> > ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel