Hi Matthew
I missed the zoom problem
when I zoom in on solar system objects I don't have any fps problems. In fact
it is slightly faster. However the "texture" becomes a checker board
(Yellow/black).
This does not happen on all my platforms and is intermittent on some. It has to
be with is trying to use OpenGL 2.1 functions that are not catered for in many
video drivers.
Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44" E 150' 56' 32"
> From: matthew...@gmail.com
> Date: Sun, 9 Sep 2012 18:20:25 +0100
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: [Stellarium-pubdevel] Observations after the GL branch merge
>
> Hi,
>
> I've been away having all the fun at Burning Man. Seen a lot of crazy
> stuff. It was fun. Anyway, I'm back and I updated and built trunk.
> I'm wondering if other people have the same experiences or if it's
> just me:
>
> 1. I deleted my ~/.stellarium dir to get a clean config, and now I
> find that spheric mirror mode is on by default. Shouldn't be IMO.
>
> 2. The splash screen has entirely gone (although startup seems quicker)
>
> 3. FPS seems marginally lower in general but not too bad, with one exception:
> 3a. When zoomed in right on a texture so it fills a good portion of
> the screen (e.g. zooming so the moon fills the FOV), the frame rate
> drops off very badly to a few FPS, and even less than 1 fps at very
> high zoom. Anyone else get this?
>
> I suspect 2 and 3 are down to the GL branch merge, but I can't be 100%
> sure as Ubuntu have updates GL drivers recently and the new ones seems
> a little glitchy.
>
> M
>
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