On 13/06/2013 02:59, Ben09880 wrote:

> I do not understand why this is a problem...
> 
> The software itself shouldn't be the culprit, should it?  Shouldn't it 
> be an OS problem?
> 
> The OS 'reads' the input from the keyboard/trackpad/touchscreen and 
> passes it onto the software...
> 
> I highly doubt anyone in the SM team bothered to tailor code for my 
> specific Logitech keyboard's touchpad.  So why would all my multi-touch 
> gestures work on my Windows7 setup with this keyboard/pad and not under 
> OSX?  I assume it is my *driver* that makes it work.
> 
> Under OSX, would it not likewise fall under the OS developer's 
> responsibilities? Or the hardware manufacturer software division?
> 
> I didn't have to configure anything to make my touch gestures work in 
> SM... but other hardware may have a setting in the driver to substitute 
> gestures for commands...
> 
> I just don't see how SM would need to be tailored for multi-touch... 
> seems to be an OS-driven thing, not each specific program you run...!
> 
> (The OS should interpret the pinch as the equivalent keyboard command 
> for compatibility with older software, should it not????)
> 
> 
> Benjamin

The OS sends multi-touch events (as well as mouse events) to the
application (e.g. SeaMonkey). It's up to the application to act on those
events or not. Firefox has code to do this. See for example:

http://mxr.mozilla.org/mozilla-central/source/browser/base/content/browser-gestureSupport.js

SeaMonkey hasn't. Someone will need to implement something similar in
SeaMonkey.

Phil

-- 
Philip Chee <[email protected]>, <[email protected]>
http://flashblock.mozdev.org/ http://xsidebar.mozdev.org
Guard us from the she-wolf and the wolf, and guard us from the thief,
oh Night, and so be good for us to pass.
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